tag:blogger.com,1999:blog-2376208744490382379.post5217394127631319116..comments2023-12-29T04:06:05.923-05:00Comments on The Blood Angels: by Jawaballs: Army list help request: Space Wolves?Jawaballshttp://www.blogger.com/profile/06188462457051627625noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-2376208744490382379.post-21140956737995126572010-02-04T20:59:58.492-05:002010-02-04T20:59:58.492-05:00weaksauce jawa? lol so 90's.
I was toying aro...weaksauce jawa? lol so 90's.<br /><br />I was toying around with this same list idea when first looking through the SW dex. You would NEED an anihilator style pred for all the laslove you get to make up for the lack of lascannon squads. I would also recomend dropping idea of 2 meltas for 1 melta and 1 plasma in this case (only bc if your close enough to melta something, your close enough to get punked in assault for both squads) Might as well get that anti heavy infantry in your non rhiino combat squaded unit. its a might as well thing. <br /><br />this is all based of previous commentsKevinmcd28https://www.blogger.com/profile/06915604908609700895noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-44612069370821759542010-02-04T13:50:59.445-05:002010-02-04T13:50:59.445-05:00You pretty much summed up my point! The Blood Ang...You pretty much summed up my point! The Blood Angels extra CCW is like an extra wound. It makes weapon destroyed a possible positive penetrating damage result. Weapon destroyed on a SW dread would result in a drastic reduction in their strength.Jawaballshttps://www.blogger.com/profile/06188462457051627625noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-30598317042766218052010-02-04T13:15:42.624-05:002010-02-04T13:15:42.624-05:00After reading the whole thing, I just realized tha...After reading the whole thing, I just realized that Jawaballs is playing to BA's true strength using dreads. While the same BA list will not work so well for SW. After your success from mechanicon, I built a SW army base on your list; in return, gloomy results. <br /><br />3 SW dreads with only 1 dccw is not reliable even after all those upgrades. This is where BA dreads are better because they are stronger and cheaper than SW dreads. After dropping them, it only result a big scare factor for the round they arrived, then only to realize that after losing their dccw, they are just sitting ducks waiting for their ends. Of course, they are doing what they are meant to do, but their killy power is weaker and cost more. Also, BA dreads have more attacks than other chapters' dreads.<br /><br />I cannot offer you too much tactic here because my time is limited. If you still have time to re-make your list, do so. Heavy dreads for SW is not the way to go.Mandy Linhttps://www.blogger.com/profile/06255375595964135685noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-8966748962605613172010-02-04T12:54:19.866-05:002010-02-04T12:54:19.866-05:00Those wolfs sound awesome! I suspect you are righ...Those wolfs sound awesome! I suspect you are right about assault squads. 15 or 16 points. Maybe a little more though if they are getting Furious Charge. Right now they are 140 for 5 plus a DC model. Take 30 off for the DC and I am still paying 110 for 5, so 22 points a model. If I add 5 more, it is an additional 110. 220 for 10 assault marines, one veteran LD 9, and the option to take one power weapon, 3 plasma pistols and zero assault/special weapons. <br /><br />As I understand it, they will not get the ability to pack a meltagun or other special weapon, but will be able to carry more power weapons...Jawaballshttps://www.blogger.com/profile/06188462457051627625noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-24919665767404522722010-02-04T11:57:48.068-05:002010-02-04T11:57:48.068-05:00Considering that Grey Hunters are now THE best ban...Considering that Grey Hunters are now THE best bang-for-your-buck troops choice in the game (well, Shoota Boyz are still pretty close), it wouldn't surprise me if BA "Troops" Assault Marines weren't 15-16 points a model. :P<br /><br />I mean, if you don't care for the heavy weapons and just want a close/medium range jack-of-all trades scoring unit that can shoot above average and assault/counter-assault equally well to anything short of Khorne Berzerkers, Ork Nobs, and Assault Termis (who, unlike the others mentioned, aren't scoring), Grey Hunters are about as good as it gets. 15 points for a Ld8 Marine with full kit "included" (frag/krak/bolter/pistol/knife) that ALSO still has ATSKNF AND Counter-Attack AND Acute Senses AND can take special weapons at a 5-point discount to EVERY OTHER UNIT IN THE ENTIRE GAME, AND, if 10-man strong, gets a 2nd special weapon FOR FREE?!?! Yes, PLEASE! And that doesn't even include the addition of a Wolf Guard leader boosting them to Ld9 and giving them access to more special equipment, or their own special gear like Mark of the Wulfen or a Wolf Banner.<br /><br />In fact, the Wolf Banner is probably one of the best equipment buys in the game. 10 points for a 1-use item that lets you re-roll ALL ones for an entire assault phase? ALL ones include Mark of the Wulfen attack check (rolled a 1 for your d6+1 attacks? oops! Banner lets me re-roll that!), armour saves, to-hit, to-wound, rending extra dice, and even Ragnar's super-charge bonus (again, rolled a 1 for your number of charge attacks? RE-ROLL IT!).<br /><br />The way things are going, I wouldn't be surprised if BA troops are 15-points base and get other little goodies that complement the Blood Rage and other USRs that they're already getting. Not to mention the fact that their Tactical Sgts supposedly have access to Auspices again, except that now they allow devastator units shooting at enemy units with X range and LOS of the Tact Sgt to count their weapons as twin-linked. But who'll be taking dev squads when you could be taking venerable Furioso Dreads and Baal Preds, right? :DUnknownhttps://www.blogger.com/profile/06097911650134081066noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-78613579587789689562010-02-03T23:37:26.466-05:002010-02-03T23:37:26.466-05:00I would drop a dakka pred, put either las cannons ...I would drop a dakka pred, put either las cannons or assault cannons on the razorbacks to give them some bite. Drop mark of the wulfen and add a wolf guard with PW to lead each squad. <br /><br />I won't give you any guarantees, but it really is what I'd do:)<br /><br />@Jawaballs Most of the SW have costs close to vanilla marines (though I like the cost for Long Fangs. Far better than devastators). I bet that the new BA codex will make you giddy:)Flekkzohttps://www.blogger.com/profile/14508641232973488303noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-5302798730221758632010-02-03T18:06:02.044-05:002010-02-03T18:06:02.044-05:00The worst part of it is that the second special we...The worst part of it is that the second special weapon is FREE. Bastards.Anonymoushttps://www.blogger.com/profile/17001726189130195663noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-45918996089250758632010-02-03T17:13:21.643-05:002010-02-03T17:13:21.643-05:00Ahh, good to know about the wolves. And 135 for a...Ahh, good to know about the wolves. And 135 for all that? For 115 I get 5 marines with bolters and a Death Co. model that is more of a free kill point then any thing else. <br /><br />My biggest concern then for his list is his troops. He cannot combat squad, so as it looks now the most objectives he can claim in a game is 2 unless he is able to spread his large squad out to claim more then one. With my two 10 man tacticals, I can put 2 or 4 troops on the table. <br /><br />I would suggest he get another small squad in a razor instead of one of his bike squads.Jawaballshttps://www.blogger.com/profile/06188462457051627625noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-54047761083029728282010-02-03T14:22:32.979-05:002010-02-03T14:22:32.979-05:00Your advice is well meant, Jawaballs, but unfortun...Your advice is well meant, Jawaballs, but unfortunately SWolf troops can't have heavy weapons. BUT they can have TWO special weapons; one at 5 marines and two at 10 marines. I think Jimmy's thinking there was that he could bring a min-sized Grey Hunter squad with a 5-point meltagun in a cheap razorback. Including Mark of the Wulfen that's 135 points for 4 Marines with 2 attacks each, a meltagun, and a fifth marine with 1+d6 attacks and Rending. Not bad.<br /><br />And unfortunately, Bjorn can't have a Drop Pod. :( But he does let all of the Ld8 marines around him re-roll Morale and Pinning tests and he counts as an extra objective if he dies. Not to mention that he lets you re-roll your dice to see if you go first.<br /><br />Also, don't forget that the bikes are only BS3 and not twin-linked (for the melta weaponry). Again a big :(<br /><br />Probably best to bring multimelta speeders rather than the bikes.Unknownhttps://www.blogger.com/profile/06097911650134081066noreply@blogger.com