tag:blogger.com,1999:blog-2376208744490382379.post5701707691900259910..comments2023-12-29T04:06:05.923-05:00Comments on The Blood Angels: by Jawaballs: Rediscovering Angels Part 2: The LibrariansJawaballshttp://www.blogger.com/profile/06188462457051627625noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-2376208744490382379.post-26467193463179313932011-01-10T13:05:53.416-05:002011-01-10T13:05:53.416-05:00Good article, thanks Jawa. Couple questions and a ...Good article, thanks Jawa. Couple questions and a couple of points for discussion:<br /><br />1) Shackle Soul - not as bad as you think. Why? Unlike Fear of the Darkness, it is not a Morale test - so it can't be ignored by fearless units. Also, I can't find anything that says it won't work on vehicles. Any guidance there? Not trying to be beardy, and I may be just missing something obvious. If it does work, then Landraiders that might not shoot/move without a test are pretty cool. We give vehicles an 8 - 10 leadership based on a die roll. <br /><br />2) Furioso Dreads are *not* Fast, so Wings of Sanguinius is pretty cool, and helps them get to grips pretty quickly. Also, if you give them a second shooty power, then even if they get immobilized they can still use the wings to reposition/get in range. Right? At least, that's how we've been playing it.The Blog Knighthttps://www.blogger.com/profile/17834564007235126072noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-24374788350717123902010-12-22T23:38:59.496-05:002010-12-22T23:38:59.496-05:00Librarians annoy me, i think a reclusiarch is a mu...Librarians annoy me, i think a reclusiarch is a much better HQ combat option, but if you are using a deep strike army that 2+FNP 5+ Sanguin Shield on Sanguinary Guard means they don't get smashed. Flying Terminators are awesome.Luke Mcdhttps://www.blogger.com/profile/02345702408798649103noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-36991733410709916722010-12-06T18:42:02.997-05:002010-12-06T18:42:02.997-05:00Zormax: Heh, someone did it to me in a tournament...Zormax: Heh, someone did it to me in a tournament a while ago. The guy was apparently cheating- a normal libby can't get a SS. However, you CAN upgrade him to have termie armor, and after that, you can upgrade to have a SS.<br /><br />Steve: Sounds like a big ole rock unit :) It's going to smash whatever it touches, but you gotta get used to losing it to things like that. Happens to my Wolfstar somewhat frequently :)<br /><br />Partninja: I hear ya man. I don't think Epistolaries are a bad thing, per sey. They certainly have the potential to be beatsticks. My main gripe about them is how many points you pay for them vs. their survivability. A 3+ save with no invulnerable save and only 2 wounds makes them extremely nervous against any sort of power weapon at all...Xaerethhttps://www.blogger.com/profile/15128303819082218339noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-61413767434309990632010-12-06T02:22:32.163-05:002010-12-06T02:22:32.163-05:00I do not understand how you can give a librarian a...I do not understand how you can give a librarian a storm shield? After all, he is not registered in the optionszormaxhttps://www.blogger.com/profile/03625471423702537294noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-72844736264791184312010-12-04T11:38:26.569-05:002010-12-04T11:38:26.569-05:00Many people argue the "for 50 points more you...Many people argue the "for 50 points more you can just get another Libby" when talking about the epistolary upgrade. I know for me, I don't always have that extra 50 to spend on a second HQ. At 150 points, an epistolary is still a VERY economical HQ when you look at what he can do compared to the more expensive special characters and their point costs. With Sanguine sword and might of heroes used in the same combat phase you have an extremely hard hitting unit with an awesome amount of attacks in the assault. I will often have a chaplain attached here as well for the re-rolls to hit. If I don't have the chappy (smaller points games) I prefer sword and rage on my epistolary. I generally don't like lance as it is only S8 and I have plenty of meltas on my assault squads and long range AT in the form of devs and auto cannon/las sponson preds or S5/6 spam from Baals.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-6183088890636589962010-12-02T18:34:42.504-05:002010-12-02T18:34:42.504-05:00Really enjoyed the post, can't wait for the re...Really enjoyed the post, can't wait for the rest of them.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-11114202157526889902010-12-02T17:07:22.972-05:002010-12-02T17:07:22.972-05:00i run my libby in termie armor with a SS and a san...i run my libby in termie armor with a SS and a sang priest in termie armor with 6 termies in a LRC. shield + unleash rage. its pretty awesome. although i played a team game once against BA and salamanders,(i know, not fluffy) i am gonna tell you what, a death company dreadnought with blood talons inside a SM librarians Null Zone against my 765 point termie squad = i didn't even get to swing. don't ask me why i didn't get the charge off after i jumped outta my Raider, i dont wanna talk about it.Unknownhttps://www.blogger.com/profile/10488617569055824256noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-36216158824898194122010-12-02T15:54:01.389-05:002010-12-02T15:54:01.389-05:00Heh, figured my blurb on Blood Lance thing would s...Heh, figured my blurb on Blood Lance thing would stir the pot. :-p <br /><br />I'll leave the comments about Blood Lance alone. Like I said, it's a controversial power, and I think different people see it different ways (as dzer0 and GWvsJohn prove). I've never seen it work the way people want it to and have drawn conclusions from it. That said, I'll be happy to agree to disagree :)<br /><br />dzerO: FotD is good for what I talked about: making static shooty forces run away. I agree that you're not likely going to get a termie squad w/ character to run away- Blood Angels can do other things to take care of those. :)<br /><br />As for Epistolaries: I agree, why get one when you can get another Librarian. For that matter, why get one when you can use two powers a turn anyways!Xaerethhttps://www.blogger.com/profile/15128303819082218339noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-39646409739078834042010-12-02T11:13:54.342-05:002010-12-02T11:13:54.342-05:00Blood Lance is an absolute must in pure-Jumper arm...Blood Lance is an absolute must in pure-Jumper armies as they need that turn 2 "alpha" (beta?) strike to take out as much armor as possible. It also punishes mech castles, which is one of the better anti-DS defenses.<br /><br />Blood Lance is also amazing on Libby Dreads in a pure Drop Pod list. Again, that list needs to put a hurt on mech turn 1, and the Lance can do just that. Bonus here as the Pod can drop right up close to any vehicle, so you're more likely to get multiple hits.<br /><br />Overall, I like Shield (or Sword) and Lance on a JP Libby. Shield and Sword (or Lance) on a mech Libby. Wings and Shield on a "foot" Dread. Lance and Shield on a Drop Dread.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-1914561547314593992010-12-02T11:10:16.840-05:002010-12-02T11:10:16.840-05:00Another great post Xaereth, and very good summatio...Another great post Xaereth, and very good summation of the Librarian powers. Please allow me to offer up another perspective on a few points you have made as I have agonized over how to load up my own librarian.<br /><br />1. Epistolary: 50 points more and you get another Librarian<br /><br />2. Fear of the Darkness: most of the units you really want to use this on will have characters or high leadership, it is really more like Leadership 10 -2 = 8/12, or a 67% change that they will pass. That is still worth it to take in my opinion and having stuff run off the board is great, but from my experience, more often than not they simply pass their leadership or are fearless.<br /><br />3. Blood Lance: everyone talks such smack about this ability, and your points are correct. What I think makes it great however, are the points you fail to mention. <br /><br />a. It is AP1: on a glance it’s only -1 so you can still wreck anything<br /><br />b. It hurts multiple targets, that means the 2 Trygons and the Tervigon standing next to them, or the occasional tank mash up in the center of the table.<br /><br />c. Perceived Threat: S8, AP1 Lance can be nasty and it tends to funnel an opponent in a very specific direction as they try to deal with what they imagine to be out of control.<br /><br />d. Most importantly, it does not hurt your own stuff! I hide a Librarian in a Rhino directly behind a Razorback wall. You cannot draw line of site to my Rhino or I will get a 4+/3+ cover if you can, and I can shoot the Lance at you every turn because it passes over my other units and I can see over them. A Las/Plas Razorback is cool, but a Blood Lance Rhino is awesome.<br /><br />I offer up an additional configuration for a Razorback army: Blood Lance + Unleash Rage for a Librarian that hides in a Rhino behind a Razorback wall, with an Honor Guard full of Power Weapons and banner ready to lure enemies into a killzone and offer up a nasty counter assault.dzer0https://www.blogger.com/profile/05801249469101932050noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-79656688364044931272010-12-02T11:00:42.910-05:002010-12-02T11:00:42.910-05:00This comment has been removed by the author.dzer0https://www.blogger.com/profile/05801249469101932050noreply@blogger.com