tag:blogger.com,1999:blog-2376208744490382379.post654254619107430193..comments2023-12-29T04:06:05.923-05:00Comments on The Blood Angels: by Jawaballs: The death of 40k as we know it?Jawaballshttp://www.blogger.com/profile/06188462457051627625noreply@blogger.comBlogger77125tag:blogger.com,1999:blog-2376208744490382379.post-83959143598893090102010-02-25T00:33:33.737-05:002010-02-25T00:33:33.737-05:00have you seen the leaked codex jawa? if so what di...have you seen the leaked codex jawa? if so what did u thinkAnonymoushttps://www.blogger.com/profile/02348642441621352961noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-62705630247662946982010-02-20T23:04:14.303-05:002010-02-20T23:04:14.303-05:00Sadly tournaments are not for you! At least compe...Sadly tournaments are not for you! At least competitive ones. Tournaments are meant to be won, unless they are clearly posted as otherwise. So expect to run into army after army that will do the same thing. Again I harken back to my first tournament where most of the top 12 armies were the same nid army. One thing that can be said for the last few codex releases... they are all over powered. That makes them all able to win. <br /><br />Was the guy you played cheezing? Yes. Can you blame him? No. Should he play that kind of list against your fluff list in a casual game? No. When I go to play Casual games, I let my opponent know he will be playing my tournament list. He can either accept the game, or not. But by accepting the game, he knows he is in for a fight! Don't fault him for playing a cheezy list. Next time make sure he is not though.Jawaballshttps://www.blogger.com/profile/06188462457051627625noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-36669287520223638452010-02-20T22:43:10.057-05:002010-02-20T22:43:10.057-05:00i ran blood angels for a while and got tired of th...i ran blood angels for a while and got tired of the same uber cheese dante corbulo combo i had to run ot be cmpetitve. So i started running an imperial fist army. im happy to say i might get my chance to dust of my BA becasue if the rumors are tru its gonna be good. i agree with you 100 percent. i played a nid player yesterday in a 2000 pt game who ran 40 gaunts and 20 genestealers all with fleet and the ability to hit marines on a three wound on a 4 at init 5. if thats not broken im not sure what is. on top of that he ran 2 squads of zoanthropes a hive tyrant and 2 trygons. needless to say i got worked over on a imperial fist list i made because i liked it and kept it fluffy. then when i told him he ran cheese he said anyone who doesnt is stupid. im so sick of seeing the same internet lists when i play people its actually hurting my eyes. i refuse to enter tournys unless cheese gets checked at the door.Anonymoushttps://www.blogger.com/profile/02348642441621352961noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-91434253584601324872010-01-01T21:36:36.172-05:002010-01-01T21:36:36.172-05:00one of the* peopleone of the* peopleKaboom?https://www.blogger.com/profile/09265701285803009567noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-92137765118760702622009-12-25T03:48:04.402-05:002009-12-25T03:48:04.402-05:00Man o Man seeing The epic jawaballs getting scared...Man o Man seeing The epic jawaballs getting scared by some gaurdsman... What would Sanguinius Think :p I personally dont care for all this nay sayer talk. I proudly play blood angels and feel we are still as good as other armies as long as played right and we have tricks up our sleaves and New units will roll old tactics its why we gotta keep our A game and evovle to whats going on This Game would get boring if we never had some challenges wed jus use the same old lazy tactics I see armies like this as a challenge and with Dante leading my army im sure i can overcome it >:D FOR SANGUINIUS!!!!!!!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-47292882609222713212009-10-09T05:17:21.134-04:002009-10-09T05:17:21.134-04:00I personally think that the guard players actually...I personally think that the guard players actually needed to use tactics to win with the last codex and the people who still play guard (such as myself) are still using those tactics. I say that the new codex has given us more level and that alot of SM players haven't actually used proper tactics besides charging in.<br /><br />Please remember though that I am writing this off experience and have lost many games and won many with the new and old codex. I think that the new codex for guard has honestly made the game more luck based. Oh yea, almost all of the imperial guard units have 1 wound, they are quite easy to kill with almost no armour save at all. The guard standard lasgun wouldn't be able to almost penetrate a SM so I do see the need for the pwnidge guns also.<br /><br />By the way, the grey knights list is the from the daemon hunters codex i believe. Also, when capturing points, I don' think that the Valks actually can capture objective. Eliminate the troops and you have pretty much won on a capture the objective game.dannyk01https://www.blogger.com/profile/03090178037985724584noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-80812517801984261012009-10-06T16:35:08.598-04:002009-10-06T16:35:08.598-04:00Ok I just got my demon Hunter codex back and I can...Ok I just got my demon Hunter codex back and I can ascertain the page Number.<br /><br />Page 22, ordo Mallus Inquisitor Lord,<br />Down in the trans port entry says an Inquisitor in terminator armor takes up two spaces in a Land Raider, and Chimera.<br /><br />Now that is open for interpretation, I didn't think it was only an inquisitor lord, but is it.<br /><br />I hope that is better rather then the one off memory. Personally it is very unfluffy, in my opinion, to transport terminators in a chimera.<br /><br />A side note;<br />Hang in there, The blood angles will probably become the best psykers in the game. and looking at the space hulk minis....<br /> it's gonna be great.Alexanderhttps://www.blogger.com/profile/05699246659180747965noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-72294729882370037112009-10-05T15:14:05.716-04:002009-10-05T15:14:05.716-04:00That is were superior tactics come in to play. Yo...That is were superior tactics come in to play. You have the edge already. You are thinking of ways to be his army you are planning. The mere fact that he is playing I Guard is most likely an indicator that he is unable to be original. That is his weakness make it your strength.<br /><br />If you charge a gun line then you deserve to die even if you are orcs survive and slaughter them you deserve to die.<br /><br />Beat him by dictating tactics not responding to his. This is rule One of War. "Despair is a mind killer."<br /><br />40k in the 5th Dimension is about innovation. Innovate!<br /><br />and when you, Fritz, Black Matt and the rest do. Don't post it online. Drop it on them at the table. Don't feed the copy cats. Time to make them work for the glory.<br /><br />Skulls for the Skull Throne.<br /><br />Ash<br /><br />AshAshhttps://www.blogger.com/profile/05927483665313936750noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-43370240033101782562009-10-05T15:05:47.803-04:002009-10-05T15:05:47.803-04:00Hmmm Blood Angels Horde?
Dante
Lesmares
Assult S...Hmmm Blood Angels Horde?<br /><br />Dante<br />Lesmares<br /><br />Assult Squad x10<br />Assault Squad x10<br /><br />Vet AS x10<br />Vet AS x10<br /><br />Death Co x4<br />Power fist and meltagun upgrades.<br /><br />2kish points... Sigh... 46 assault marines up against an army that can pump out at least that many shots that deny armor saves a turn. :(Jawaballshttps://www.blogger.com/profile/06188462457051627625noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-82073593751744626882009-10-05T14:59:24.866-04:002009-10-05T14:59:24.866-04:00Alilperspective, nice point about the chimera and ...Alilperspective, nice point about the chimera and medusa. I would love to get chimeras instead of rhinos. I havent even looked at the point cost of a Medusa yet... I was too dejected to care when I found out Valks cost 70 points less then I thought. Time to look at Medusas! Cringe. Thanks to Jwolf for giving me his personal copy of the Guard Dex! :) Now I wonder if I can pump out a Guard list before I go to Mechanicon...Jawaballshttps://www.blogger.com/profile/06188462457051627625noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-57956643844145559802009-10-05T14:49:03.948-04:002009-10-05T14:49:03.948-04:00OH, and by the way guys, this is not an open forum...OH, and by the way guys, this is not an open forum. I expect people to behave. If you come in here and post nasty comments I will just delete them, including my own! Yes, I have responded to posts then deleted them because I felt bad. Save your breath for the forums like Dakka. (Sorry Dakka!) JawaballsJawaballshttps://www.blogger.com/profile/06188462457051627625noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-76002462551215599962009-10-05T14:45:38.212-04:002009-10-05T14:45:38.212-04:00Granted, I can see how an Ork Horde, or even a Mar...Granted, I can see how an Ork Horde, or even a Marine horde army can beat that IG list. If you send 100 models at them and only 40 make, that is still enough to wipe out an army of guard. My beef is that now I have to horde out my army! Looks like I will have to break into that drawer of Blood Angels jump packs I have and BA Horde it! Funny, that is the army I started with and dropped because I was getting torn up by gun lines. Oh how the game revolves.Jawaballshttps://www.blogger.com/profile/06188462457051627625noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-62002680599114600222009-10-05T14:09:29.601-04:002009-10-05T14:09:29.601-04:00I had my first encounter with the OT Guard this we...I had my first encounter with the OT Guard this weekend and have to agree that they are a pretty nasty army. All mounted up and tier in levels (4 Chimeras up front with 2 executioners on their flanks, a squadron of 2 Hydras behind them (seeing over because the turret is above the Chimeras)and then 3 Valks behind that) with more meltaguns that I have ever seen even in an Apoc game. It can be a brutal army.<br /><br />I managed to pull out a win, but only because it was a Kill Points mission and I was playing my new Orks (that I am building and painting for Mechanicon) and 2/3rds of the 80 boyz some how managed to make it to his dug in tank positions. Nasty Nasty game and I think it will be the list to beat (at least til nids arrive) for a good while.HuronBHhttps://www.blogger.com/profile/03627538019185831412noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-21068877688547883822009-10-05T10:26:24.252-04:002009-10-05T10:26:24.252-04:00This comment has been removed by a blog administrator.Datehttps://www.blogger.com/profile/17826536138628024929noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-86415965155073096332009-10-04T00:07:34.626-04:002009-10-04T00:07:34.626-04:00This comment has been removed by a blog administrator.Sabbhttps://www.blogger.com/profile/00954363551518785923noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-87818210769239168682009-10-03T17:42:13.167-04:002009-10-03T17:42:13.167-04:00Great post, Jawaballs!
Mech IG won the last 1750 ...Great post, Jawaballs!<br /><br />Mech IG won the last 1750 point tournament I went to, with the following list:<br /><br />Command HQ (Meltaguns) in a Chimera<br />2 Platoons HQs (Meltaguns) in Chimeras<br />4 Infantry squads (Flamers) in Chimeras<br />2 Devil Dogs (Multi-Melta)<br />2 Demolishers (Lascannon)<br />1 Leman Russ (Las/Plas)<br /><br />From what I've ascertained, the way to return balance to the force is terrain. If you use more LOS-blocking terrain, those tanks and their long range guns are less effective.<br /><br />Now, I've seen some of the battle reports from your club, and I have to say you guys apparently hate a crowded board. Me and my pals cover *at least* 25 % of the board with terrain, preferably LOS-blocking. Even Carnifexes can hide if they want to!<br /><br />In addition to this, we crowd up the battlefield with lots and lots of little knicknacks. Don't let those tanks move too freely. Tank Traps, barricades and similar junk, that counts as impassable to vehicles force them to move around and therefore limits their movement. The infantry can move more freely, of course.<br /><br />The end result is that vehicles have a tougher time manoeuvring, and acquiring targets. In turn, this shifts the balance back towards the middle. Vehicles are still tough, but it isn't enough to park 7 Chimeras and 3 Leman Russes in a corner and shoot your way to victory!Xadhoomhttps://www.blogger.com/profile/06317202603289534178noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-46907113596714001592009-10-03T16:48:17.594-04:002009-10-03T16:48:17.594-04:00Jwolf we hear what you're saying. We understan...Jwolf we hear what you're saying. We understand that the game is not so broken that a 2 year old kid can show up with guard and win. What we're saying is that at a tournament level, you cannot hope to come first if you're not playing as IG.<br /><br />With two players of equal skill, the guard player should always win as long as he rolls anything near to average dice. You can change your list after 10 games to beat them, but then enjoy getting plastered by horde orks or nids instead. Guard won ard boyz. No doubt he was a good player too, but don't tell me in the whole of the US noone is better than this guy. At the beginning people were still adjusting. This is a slow hobby where making changes to your army takes weeks of buying, painting and modelling before things end up at a playable stage. As time goes by and people start making the right changes- guard will dominate. The new wolves will have to make do with second. <br /><br />It's funny really. Guard are kinda only balanced by two things. Being so prohibitively expensive in terms of money that few people can afford the right kit for wysiwyg tournies (and therefore end up using their horde of guardsmen supported by baslisks and ogyrns). And second, having a codex full of so many good options it's hard to pick out the best units and avoid just taking one of everything. <br /><br />I will have to politely disagree with you on your point that only the valkyrie is undercosted. Look at units like the medusa, the hydra and the manticore. In a space marine army I would take any of them at a 20% cost increase. They can keep their bs3- when you twin link everything or rely on scatter die you're definietly no worse off than bs4. The psyker battle squad is also just stupid. <br /><br />Now take a rhino. Move some side armour to front. Lose a side access point (why would guard ever want to disembark when you have 5 fire points?). Lose the hilarious repair ability. Increase transport capacity to a much more sensible number (12). Replace the storm bolter with a multilaser. Add a heavy flamer/ heavy bolter. Increase fire points to 5. Command vehicle for orders. Amphibious for fluff. <br />Now how many points more than the rhino do you think this should cost? 20... <br />You've got to be joking. The rhino is probs undercosted itself. But the chimera blows it out of the water. <br /><br />Compare tac marines with vet guardmen. The difference between them is summed up in one word- WARGEAR.<br />Marines can only take 1 special and 1 heavy weapon. Something is going to go to waste every time you fire or move. Vet guardsmen can take 3 special weapons. They can fill a role and do it very well for very little points. The problem can only be compounded when you factor in things like the undercosted valkyries and chimeras. They remove the ONLY weakness vets have. Yes marines get bolters. But for antihorde I would take 3 flamers and a heavy flamer coming out of a chimera over a tac squad standing with their asses in the wind anyday. <br /><br />Sorry jawaballs you'll have to excuse my clogging up your blog with these longwinded comments ;)ALittlePerspectivehttps://www.blogger.com/profile/07628702020462951093noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-20031284015062684802009-10-03T09:40:32.552-04:002009-10-03T09:40:32.552-04:00At this point I'm going to laugh at the doomsa...At this point I'm going to laugh at the doomsayers a little - the problem isn't that the IG Codex provides anything other than Valkyries for too low a point cost, it's that you're trying to pound square pegs into round holes. I play a damned near battlebox (with Possessed, a Dreadnought, AND Raptors, all 3 of the "bad" units) CSM list with great success against fairly optimized IG lists on a regular basis.<br />IG and now Spacewolves have abilities which make old tactics bad decisions, but nothing in either Codex invalidates any other Codex (though some units are marginalized by some units in each Codex, to be certain).<br />I am still shocked at the percentage of opponents who simply put all their models on the table every game, who lack outflanking and deep striking elements, and who commit a multitude of other sins in some vain attempt to play rock'em sock'em 3E today.<br />I know that I'm fortunate to have the ability to play very regularly and get just about any opponent force on the table to play against, but a lot of the problems I see on the table have nothing to do with any of the new books and everything to do with players using the same tactics they had 10 years ago (or at least that were common 10 years ago).<br />If IG are plastering you, play more games against them. If you play 10 games with a list and lose every one, change your list. Yes, I know changing your list might mean buying new models; buying new models is an addiction I'm all about promoting anyway.<br />Unless you play Necrons, you can beat either Codex. If you play Necrons, I'm sorry, but 5E hates you personally.Jwolfhttps://www.blogger.com/profile/05300981728444363555noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-51041993968490485962009-10-03T06:00:18.715-04:002009-10-03T06:00:18.715-04:00Hey Jawaballs, I'm kinda new to 40k and I play...Hey Jawaballs, I'm kinda new to 40k and I play Orks, but I still understand. My girlfriend plays Blood Angels and she is rather upset about the new codexes, especially the Space Wolves, and the lack of a Blood Angels codex. <br /><br />I think it's already been said here, but it seems GW is more concerned with profit than making the game enjoyable. Which is kinda sad. <br /><br />I know it's a little off topic, but one thing I noticed on the GW site while looking some things up is that the DA, BT, and now SW all have codexes and chapter upgrade packs where the BA's do not. Makes them look rather neglected.Anonymoushttps://www.blogger.com/profile/00132107183634287994noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-10005772170482767722009-10-02T20:25:40.427-04:002009-10-02T20:25:40.427-04:00I remember the days of 40k 2nd edition. Back when ...I remember the days of 40k 2nd edition. Back when they had something called a "psychic phase" and "overwatch". You do not want to go there my friend...<br /><br />Back in those days you could build characters that could take on entire armies. I remember I played chaos and I had this tzeentch CSM sorceror that would fly around on a disc, toasting guys with flames of tzeentch or bolt of change or or something like that and every 3 casualties would create a pink horror which was then in CC with the target unit. If you killed that pink horror, it would create 2 blue horrors. It was ridiculous and I won entire games with that one character. Then I discovered the Cameoline cloak and he could fly to cover, and hide to go out of sight!!!<br /><br />No you don't do want to go back there...Timhttps://www.blogger.com/profile/11680110160882762433noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-41774685139621171672009-10-02T17:18:39.579-04:002009-10-02T17:18:39.579-04:00Alilperspective, I gotta say that was well said an...Alilperspective, I gotta say that was well said and actually sounded rational. OldShatterhands too! I understand and support GW making money and doing what they have to do. But they have set a nasty precedent. Here is how I see it, and this is based on what I have been told about older versions of 40k. <br /><br />40k and DnD can be compared fairly well. 40k 3rd edition was like ADnD. Good game every one liked. ADnD 2nd edition and 40k 4th edition come next. Both had sort of short runs, both sort of added something good to the game, both had their shortcomings. 5th edition is DnD 3.0. Pretty new and big changes. Good stuff! 3.5 comes along, in our case, the guard codex. Things spiral out of control. Now it is possible for guys to make insanely powerful player characters (IG) that completely trivialize the base classes (Marines/Eldar) Now every one has to multiclass and take multiple prestige classes just to get a character that can keep up. (Valkryes) Things build and build until finally every thing needs to be erased and started fresh. In DnD, they progressed the time line of the game world a couple hundred years and neutered all of the classes so they all work the same. In 7th edition, we can look forward to Warhammer 50k populated by a bunch of Imperial Guardsmen, each toting a Meltagun in a holster and a plasmagun over their shoulder, hotroding around in a Valkrye or Chimera.Jawaballshttps://www.blogger.com/profile/06188462457051627625noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-15829139649156168962009-10-02T16:10:15.840-04:002009-10-02T16:10:15.840-04:00LOL
I said it as soon as the guard codex leaked. ...LOL<br /><br />I said it as soon as the guard codex leaked. Posted it on the BOLS comment section and was promptly banned. Noone would hear or believe that guard were broken. Now bushidoredpanda is here agreeing with you. Oh how things change. <br /><br />I'm a new player which means I see the game through very different eyes from the the oldskool players. I learnt and know only 5th edition rules. I went through every codex when deciding which army to play. When the new guard codex came out it was so painfully obvious how undercosted everything was. I introduced a couple of mates into the game. They saw it straight away too. Only a jaded 40+ year old GW fanboy could see it and deny it. <br /><br />The guard have a ~15-20% discount on most units, with some being even worse. I think if two equal skilled players played, 2000 points vs guard 1750 would be fair. Not only that, guard scale well to any points level. Have you ever played a 500 point game against them? It's hilarious. With squadron rules, they can go to 3000 points easily while all the other armies have clogged up all their slots and are forced to bulk up on troops. <br /><br />40k tournaments are dead. The game isn't built for it. GW can't write rules and can't balance. When I found out that one person writes an entire codex I laughed- it all made sense! They get the people who write fluff to design the rules too. How can the game ever be suitable for tournament play.<br /><br />The new guard dex was a knee jerk reaction to 2 things. 1) the proliferation of video gaming has destroyed hobbies like warhammer. Video games offer cheaper, quicker and more readily accessible entertainment. They can be balanced instantly with patches and the communities for major games are bigger and lets be honest, less likely to be the loner kid from school.<br />2) the economic recession which made an overpriced hobby like warhammer unaffordable. GW were desperate to restore revenue. They were willing to break the game for it. With some overpowered rules and expensive plastic vehicle kits the few sales they did make were all going to be expensive guard stuff. Valkyries flew off the shelves. Kasrkin started selling out. The ugly chimera models went. Forgeworld sold out of conversion kits. <br /><br />Tbh the best things to do is to follow GW's lead. They cancelled all major tournies in the US. Why? They wanted a year of revenue before everyone realised that the game system just died. We should just go back to the hobby- painting, modelling. I'm not even thinking about getting into the competitive scene until every army has a new codex. Which may indeed be never- GW have a good chance of becoming bankrupt by then.ALittlePerspectivehttps://www.blogger.com/profile/00708497257927185145noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-63919828036299470522009-10-02T15:38:23.170-04:002009-10-02T15:38:23.170-04:00Hey man, cheer up. Play more games, have fun and s...Hey man, cheer up. Play more games, have fun and stop worrying about winning so much. You can still win best painted with your awesome paint jobs.<br /><br />The guard codex is GW's answer to poor sales of IG in previous years. It used to be that you would rarely see an IG army out there. Those that you did see, were lovingly painted and themed. But they were rare. To counteract poor sales, GW decided to give them a huge boost and undercosted nearly everything in the codex. <br /><br />Imagine the amount of man-hours and british pounds it took to produce the Valkery kit. You know GW looked at that and said "Let's try to sell lots of these. Make it so a player can field multiples of these in a standard sized army list. oh and make them kick ass"<br /><br />No doubt about it. Of course, no one can blame them for doing so. It is a money making company. Their primary goal is to make money. I want them to make money. Why? So the game I love doesn't get discontinued. I know its hard to imagine right now but its a real concern for GW- going under. <br /><br />I want to thank all of those flavor of the month cheesy players for purchasing all of those valkeries and guard stuff. You are keeping my hobby going. <br /><br />If you play Warmachine, you know in the back of your mind, that company could go out of business real fast. Then warmachine is over for you. <br /><br />No, Guard aren't the end of 40k, they are sustaining it for the future.Timhttps://www.blogger.com/profile/11680110160882762433noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-32101197600519649192009-10-02T14:47:14.238-04:002009-10-02T14:47:14.238-04:00Skimmers usually have a base don't they? So, i...Skimmers usually have a base don't they? So, if you want them to hover over something you have to put onto the model that you wish to hover over, therefore, you can't hover directly over it. What you can do, is to place it directly behind the model you want to hover over, it will create a illusion of you hovering over it, but you will not be 90 degrees over it.Helmianhttps://www.blogger.com/profile/06126375648877738172noreply@blogger.comtag:blogger.com,1999:blog-2376208744490382379.post-39272595343994229782009-10-02T12:16:32.485-04:002009-10-02T12:16:32.485-04:00The rule munch is in the rules for skimmers. It s...The rule munch is in the rules for skimmers. It says they may not end their move ON a model or some such. I dont know exactlly. The munchers say that it says ON not ABOVE, that means they can end above. I always thought that no model may exist under any part of another. A Falcon Grav Tank cannot end its move on a piece of raised terrain, and have it's front wings extend out over another model for example. The only problem is, what happens if it gets destroyed while above a tank? It becomes a floating hunk of difficult terrain? I say it should crash in a fiery comet of death to all unfortunate enough to be below it.Jawaballshttps://www.blogger.com/profile/06188462457051627625noreply@blogger.com