Showing posts with label Nova Open. Show all posts
Showing posts with label Nova Open. Show all posts

Win a WARLORD TITAN

I have so much to show you guys... I've been working so hard!  More soon about my own stuff...

But for today I wanted to talk about the Nova Open Charitable Foundation!

As most of you who know every year I paint models that are raffled off by NOCF with the proceeds being given away to charity.  Well this year I have to admit we as a force for good have outdone ourselves!  The teams grow every year and the models get nicer and nicer.  This year??  Feast your eyes on THIS:



That is correct... a Warlord Titan painted by my friend John Stiening!  I will certainly be buying tickets for this myself.  NOCF artists are allowed to buy tickets for stuff they did not work on... :)  WOOT!

Find more pictures of it HERE.

And for my own contribution this year I lead the team for Star Wars Legion.  Here are some pics:









I painted Luke and Vader and the 2 bikers.  I went a bit out of my element on Luke and Vader, trying new stuff like the Object Source Lighting... but I'm pretty happy with them and they hold their own with a fantastic Legion army.  My buddy Mike Cho painted the rebs while White Metal Games did the Imps, ATST, Speeder and some of the rebs.  The set is AMAZING.

So how does this work?  These models, as well as MANY more beautiful works of art are being RAFFLED off.  All you have to do is visit The NOCF website HERE and purchase tickets. Tickets are 2.00 or 5.00 a pop, with a minimum order of 10.00.  (There may be other restrictions but you get the point)... You can purchase tickets from any where around the world and if you win the items will be shipped to you free of charge. For example, if you purchase 20.00 worth of tickets for the Legion set, you will have 10 chances to win.  Easy!

The aim of the NOCF is to send 95 cents of every dollar to charities like Doctors Without Borders.  In memory of my brother who recently passed away at a much too young age, who along with my other two brothers, uncle, father and 2 cousins was in the military, I chose The Fisher House Foundation which is an organization that helps military families to be the recipient of the proceeds from the Legion army.

I could not be more proud to be part of something larger than myself, a force for good.  Visit the NOCF website HERE and get your tickets!  Best of luck.

Jawaballs

New Stream on Twitch and Nova

Hey guys!

So I continue to try to dig myself back in and I wanted to share my progress!

First thing I want to say is that divorce is awful. Actually it is what comes after concerning the kids that is awful. But whatever. I'm past it and moving on, definitely on the up tick and feeling good!

Enough said.

So what is new?

Well my new army is mostly complete. I will be taking photographs and posting them here soon. The Dread Shed list is powerful and the Lucius pods are crazy fun to play.  Here are a few teaser pics.

Draednought Drop Pod in action!

Librarian Dreadnought and Furioso Dreadnought Drop Pods land 

Jawaballs for the win? Well almost. 2nd overall (I won all my games) and Player's Choice. Not too shabby!


I also played in a couple tournaments and did VERY well.  More on that soon as well.

I just bought my tickets for The Nova Open!  This will be my first big con in several years.  I can't wait to go take a shot at Renaissance man again! The first two times I went I fell short of winning the title by a combined .7 points or something close.  The third time I had no idea I was even in the running and pretty much threw the last game out of exhaustion but still game in 4th I think.  This time? Provided that the new edition, if it is even used, is kind to my army I should have a shot.  I will be talking about that in the coming months. I will definitely be doing a lot of discussion as the game shifts to the new era.

Also pertaining to Nova I will be taking part in the Charity Army Build once a gain. I can't say more because I don't know what has been released yet.  Once I am given the OK I will tell you what I am painting.  It is going to be something I have NEVER painted before so this should be fun!


And finally I want to announce my new live stream on Twitch.  I am joining Brush Lickers United and streaming every Tuesday at 8pm EST. Check out my stream Channel HERE. Please take a pop over and click follow then join me next Tuesday.  I will also be doing more live gaming as time allows.

I will be doing frequent giveaways so be sure you are a follower over on the Twitch channel!

Finally on Youtube I have been uploading all of my The Jawaballs Way video sets.  There is a lot and it takes a long time. Please pop over to my YOUTUBE CHANNEL and check out all the new videos I have uploaded so far and don't forget to LIKE and SUBSCRIBE!  It really helps. My absence has caused a decline in the fantastic progress I was making on Youtube and I would love to reclaim that momentum.

I am feeling better about gaming than I have in years and it is time to get back into the scene!  Please join me again as I make my way back.  As always, I really appreciate your support and kind words. Please sound off in the comments to say hi!

Jawaballs

Nova just got more fun!

I posted last week that I was going to be doing seminars at this years Nova Open. That still holds true!  I will be doing seminars on Display Board building, and Hand painting and painting in general.  More on that in a bit.

My Sanguinor from Nova 2011. Winner Best Single Miniature!


But that is not why I am typing now!

I will be joining my friends Bill McFadden and Simon Lean in the Trios!  I had originally resigned myself to the fact that I would not be playing much 40k at the Nova. I will be working as a paint judge and selling my stuff as a vendor. But Simon and Bill put out the call for a Trios third and I answered! This is great because it allows me a bit of competitive 40k, a HUGE amount of good time gaming fun against the likes of Troy and Team Bastard, and it gives me an excuse to paint a new army.

What new army? Well, I vowed not to buy the Tau codex. Well... Bah.

I now have two months to build and paint a Tau army!

My list?

Loosely:

Suit Commander
Ethereal

x3 Fire Warriors in Devilfish
x1 Fire Warrior squad on foot

1 Kroot squad

1 Marker drone squad

x2 Skyray

x3 Broadsides

And of course a Riptide. I just cannot resist the flashy toys!

I need to get the codex and look at all the options and such but that is the bulk of the army.  I have never played a shooty army before, except for my Shooty Blood Angels that I won Mechanicon with, but they don't really count.

So now I have to get in 6th edition shape! I need to spend the next two months playing games and painting minis.

And what of my Nova seminars?

I am doing one on Custom Display Boards and one on Hand Painting and painting in general.

VISIT THIS PAGE and scroll down. You will see where to register for my seminars. If you are not playing in the Nova GTs, perfect! Just get a day pass and come join the seminar fun.  I also think there is a complete seminar ticket as well. Hell, there should be enough teaching and learning to keep any one busy! The Nova is NOT just about playing in Grand Tournaments!  I may have to get myself in on that Craft Beer seminar.... mmmm beer.

Any way, I hope to see you at Nova. I will have my personal gaming table set up in the Vendor section where I can take on all comers plus I will be happy to do some classic Jawa hand painting on your tanks!  And I believe Jim the Stout Smurf will be there as well with his Ultramarines and Gnome Wars!

So if you are going to The Nova, or live in the area, make sure to come see me!

Jawaballs


New charity army project!

I would like to announce the newest charity army painting project that I have had the pleasure to be part of!


Redemption of the Fallen: An army painting charity project in support of Doctors Without Borders.

To see the site for the new project GO HERE.

Here is the full banner.



I am very proud to have been part of two army painting projects in the past. The Storm Wardens, and the Heroes of Armageddon.  I think in total we raised about 50,000 bucks for Doctors Without Borders.

This year we have a new organization running the show. Believe me, it is a HUGE amount of work to coordinate a project like this. But the guys at Nova have taken it on, x3!  There are three armies being created for this project.

Also this year, as a nice change, TheWarstore has provided all of the models to be painted.  Previously those were out of pocket expenses.

So what are we painting?

A Dark Angels army of 1850 base points.  This army will include all elements that make Dark Angels special, plus more great stuff like a custom display board!

Here is a work in progress of some of the artwork on one of the Rhinos By Dan Withers from Valhalla Games.



Yes that is hand painted work, and no it is not mine!  It is freaking beautiful though.


And here is a tactical squad by Tim Williamson WIP.




Here is how you can enter to win...

VISIT HERE And purchase tickets.  For every single dollar you donate, you will be entered into the drawing once.  Donate 100 bucks, and you will be entered 100 times.  The more you donate, the better your chances of winning!  The drawing will take place at The Nova Open on 9/1/13. You do NOT need to be present to win. The armies will be shipped WORLD WIDE by 9/6/13. So get in on it!

What am I doing?  I will be painting a Ravenwing Bike Squad and a Ravenwing Apothecary.  I just started so I don't have any WIP yet, but I should have the Apothecary done soon.  More on that later!

I am excited to be part of this project and I can't wait to see the finished result.  Check back often for more WIP and check the site, there are links to all of the artists.

Jawaballs

Here are the rules straight from the site:

  1. Donation structure:
    • .95 cents of every $1 ticket will go directly to the nonprofit cause as designated by each raffle (listed above)
    • Approximately .02 cents of every $1 ticket will be used to support the NOVA Open Charitable Foundation overhead and administrative costs
    • Approximately .03 cents of every $1 ticket will be used to cover Paypal fees and tax reporting
  2. Minimum number of tickets purchased is 10. This minimum ensures that the maximum percentage of each ticket purchased will benefit the designated charitable cause.
  3. Ticket purchases, though supporting nonprofit charitable causes as outlined above, are not tax deductible.
  4. Buyer’s name will be entered into raffle once for every ticket purchased. The NOVA Open Charitable Foundation will use an accurate, independently-developed electronic randomizer to select the winners.
  5. The final drawing in each raffle will occur at the NOVA Open convention in Arlington, VA, on Sunday, 9/1/13. Winners need not be present to win.
  6. Winners’ names (plus city/state/country) will be posted on the home page of the NOVA Open Charitable Foundation (novaopencharities.org) no later than Monday, 9/2/13.
  7. Armies will be packaged and shipped to the winners before Friday, 9/6/13; tracking information will be provided.
  8. No members of the NOVA Open Charitable Foundation, Inc., artist/painters, or sponsor owners eligible to win.
  9. No maximum ticket purchase. No percentage chance of winning can be calculated. Ticket p
  10. urchase does not guarantee win. Ticket sales are final. No refunds.

The Nova Open part 2

Here we go. It seems my blog posts lately have been small books!  I will try to edit this down before I even write it. (Well I tried, but this ended up being a book any way. Skip to the end for final thoughts then be sure to read the article for explanations and details.)

In the time it has taken me to actually sit down and write this up, I have been able to read some of the other posts talking about the Nova.  Unfortunately they are going to have an effect on my unbiased writing. Most of the negative posts deal with the venue. They have merit. But they also dismiss the positive posts as being written by brown nosers or GT noobies impressed with any thing because it is new.  Well I am writing a positive post about The Nova. I believe that I can be considered one of the most traveled 40k players in the country so I am definitely not a GT noob, and brown nosing? What would I have to gain? Well Brandt did share some awesome whiskey with me...

Any way.

I will address more of the things I have read later. For now let me continue with my own style.

Friday was a relaxing day of 40k for me, capped off by being awarded one of my primary goals, Best Team Presentation.  I have to admit though, there was a feeling of weirdness. Some writers have dismissed the hurricane as the cause. Umm... I think it can be said, that if there was a weird vibe at The Nova, dismissing the hurricane that was about to hit us as the cause is simply ummm... stupid?. Irene loomed over The Nova like a 40 page thesis you have blown off until it's due date.

Irene had a major effect on vibe. Period. First of all, guys were delayed in getting there or didn't get there at all. They were leaving behind family members and houses, that were projected to get hit hard, to travel into DC for 4 days of gaming. It certainly affected my mood.  My wife, while accepting and not irate, was not happy I left and was home for 4 days taking care of our son while a Hurricane was projected to go right over them.  That affected my vibe. Smurf's wife was texting him every 30 seconds. Every time I heard his phone go off he looked at me with concern and worry.  The man was worried about his family. That affected his vibe.  So yes, The Nova felt, UNDERSTANDABLY, weird because of the anxiety in the room despite the fact all of us tried to hide it.  Friends were unable to travel in. Guys that flew in knew they were not going to be leaving on time. There was a hush of concern throughout the gaming hall. If you did not feel it, you are not human.  Jim decided at around 8pm Friday night that he would be leaving at 4am to take a train back to CT to be with his family.  He left the van for us to drive home.  This decision bummed me out and lessened my positive experience. Things like this happened all across the room.

This is not the fault of the Nova.

I read another review talking about the cramped space. I agree, it was cramped. There was little room for our display boards.  We were in a basement with low ceilings too, and dark lighting.  Do I think that was a problem? Not at all. I have been to GTs and played in more cramped and darker rooms that were ground level.  I think that concerning the space, The Nova did the best they could. Plus there were all sorts of nooks and crannies for us to spread out in. Sure, we could not comfortably congregate around the gaming tables while gaming was going on.  Frankly that's a blessing. I was forced to put my display board about 15 feet away from my table a few games and walk back and forth to get my models. I made due. I could use the exercise. I have dealt with worse.

Having said all that, did I have a bad time at The Nova? Did any of this cramp my enjoyment? Hells no.

  Some one wrote about rampant thievery and that really sucks for him, I feel bad that it happened. But, I saw none of that and I left stuff literally all over the place.  In fact, quite the opposite happened. On three different occasions guys returned to me things I had left elsewhere. A 6" tac template which it seems is destined to be lost (Dameon Green found it in PA and mailed it to me the previous year.), my swag bag with my codex inside, and even one of my assault marines that managed to sneak off my display. Guys found them, and brought them to me.  I feel bad for the guy who had stuff stolen from him, but I had a very different experience.  I encountered strangers with integrity and honesty. But he has a point too. Who the hell steals a man's cookies. That dude should be ashamed.

Woops went off on a tangent again.

So after all the weird vibes and hurricane fears we got down to business.  Saturday morning rolled around. It was still nice outside. I trundled on down to the gaming space and set up my army for display. This is always the best time of an event. I love seeing what the others have to offer. Joe Johnson for example. He and I have developed a friendly rivalry. I could not wait to show him my display, and see how I matched up against him. (It turns out he got me by a point I think in the overall painting score... damn conversions.)  I need to find that survey sent by Brandt and get conversions taken out of painting scores. :)

As it turns out, a very small number of people dropped from the event due to the storm.  With some minor delay, to rearrange the new pairings due to drops, we were on our way.

Game One:
Ok it has been a couple weeks now so I am writing completely from memory. Drunken, and foggy.  First of all I knew I would need a baby seal in game one to have a chance at going 3-1 on the day. I was in the misunderstanding that Ren Man was given out Saturday night based on day ones scores. I was hoping for a baby seal in game one, then a pairing with a low winner in game two, hopefully a guy playing above his pay grade.  That would lead me into a game 3 loss, and hopefully a game 4 narrow victory.

I set up and waited for my opponent.  And my wish was granted. I won't talk about the game because my opponent was a nooby playing in his first tournament after playing the game for about 8 months.  It was a teaching game and I have to say that he knew what he was doing with his army, just was lacking on the subtle nuances of 40k.  I lined him up for a total assault from my army, and when it happened the game ended.  We discussed the game at length after, going over choices, deployments, tactics and strengths and weakness of lists.  He was appreciative of my knowledge and help and I enjoyed the chance to share my experience.

On to Game Two:
Space Wolves
This guy was wearing the DC Big Gunz shirt. Forgive me if I got the exact name of the club wrong. The black and red bowling shirt. I have had nothing but fantastic experiences with these guys and I knew when I saw him that this would be a great game.  It was table quarter deployment and we lined up, I forget who went first but that was not really important. The LOS blocking terrain allowed me to get close and nullified his missile advantage. He had long fangs and lots and lots of terminators. The Wolf librarian character, and the captain guy who grants them And They Shall Know No Rules NOT. (They had every special rule, whenever they wanted them.)

He had his forces in a U shape, with heavy stuff on each end of the U and pointed at me.  His meaty goodness at the curve.  He attached his two characters to a 10 man termy squad in cover.  His shooting opened up and blammo, he immobilized my Land Raider first shot.  Crap.

We both knew that this game was going to come down to a massacre.  I was gona wipe him or he the same.  My speed allowed me to pick the point where that would be decided.  My instinct was telling me to go left, away from his characters. Wipe out the smaller squads on that point of his U with relatively few losses, then work my way over to the boss squad and hit them in force.  Then Mephiston and The Sanguinor would do mop up while my stragling survivors claimed objectives.  Losing my raider forced me to make a choice early. But the single determining factor was his priest blocking Mephistons powers.  With Meph unable to fly, I had to run him.  Deployment had him closer to the character end of the U, so towards the characters I went in force.  I sent my termies left because that was where the imobilized raider left them.  They got assaulted by a squad of termies, won then took out another squad and owned the flank.  But that is where I made my mistake.

In hind sight, I should have sent all of my assault marines and the Sanguinor left with the termies. They would have wiped out his entire army except for the 10 man termy squad and then had enough left to deal. Instead I went for his throat but split up my small forces trying to save Mephiston who had to go right.  I sent my marines and the sanguinor after the characters.  Meph got into combat with a dread. The sanguinor ran in against the rune priest in termy armor while I sent my power swords against the captain.  Well, Sang delivered 5 wounds to the priest. He made 4 of the saves and lived, then made about 6 armor saves from the few assault marines I had B2B with him.  The captain failed his saves and died, but the game was decided.  The squad wiped out my assault marines after losing only 5, and The Sang was stuck in combat, worse, the priest survived.  I still had a chance at this point though. Meph was tied up with the dread and I needed his powers to break free. But the living priest blocked me again. Then refused to die in round two of close combat with The Sang.  I sent in the rest of my assault marines to the fray, and they would take down most of the termies, but suffered heavy losses. The Sang would die as well. And the priest lived.  He made about 10 5+ saves.  That was it.

By then I had little left and he had enough to take the game.  It was intense and close. Just the way a game should be.  My opponent was fun and enjoyable. Great game! I lost, nearly massacred.

Game Three:
So I went to game three knowing I had to score a big win to stay in the runnings.  My opponent?  Death Wing with Belial.  Sanguinius was smiling upon me.  Some armies I match up well against, some I simply destroy.  Deathwing armies cannot survive.  My opponent realized this early but to his credit gave it his all.  The terrain allowed me to set him up for an epic assault in which I caught 4 squads of termies, the termy command with apoth, a land raider and belial.  They all died by I5.

The hero of the game though was my scout sergeant and his missile launcher buddy!  My opponent was shooting at that lil guy for 4 turns with speeders. They held out, killing speeders with missiles, moving up and taking one down with a combi melta, and finally assaulting any that got close enough with the fist.  Eventually they went down, but held up for most of the game, occupied like 5 speeders, and took half of them down in the process.  This opponent was good natured and took it all in stride.  I need to write down names!

So Game Four:
I found myself against a nice dude playing IG. He had little of the guard tricksy tricks though. He was playing blob guard with lots of chimeras but no Vendettas.  The deployment was table corners again. I had to destroy him so I went right for the jugular. The terrain, again, allowed me to set up the perfect storm assault.  I massed in the middle and prepped for jump.  He did not manage to stop my land raider, so on my next turn, my boys got the green light.  I sent every thing except for a 10 man assault into his blobs.  He had screens up to try to block me from getting into his blob, but I set up my assault in such a way that I was able to run through the screen with my chaplain and keep him in coherency. That brought most of his blob, unwillingly into the fray. The good part was that most of them could not even attack.  So, on the charge I killed at least 66 guardsmen. My opponent's did not like that. I don't think he was used to seeing so much blood.

I redirected an assault squad to go deal with a couple of Chimeras full of vets that went to try to take a corner.  They succeeded.  The heros of the game? My scouts again! This time my close combat scouts were charged by 4 sentinals.  Over the course of three turns they killed three of them and held on while Mephiston finally made his way over to save them. They went on to claim an objective and corner.

Here is where I have a little beef with Sportsmanship scoring.  I played this game well, with no arguements. I was polite and fun.  My opponent was the same if a little dull. We were above civil with no complaining what so ever. It was an "excellent game" as my opponent put it. His words.  I marked off max sportsman for him, then noticed that he dinged me with average. What the hell!  Obviously the guy could not separate his feelings from getting tabled from the enjoyment he voiced about the game.  Don't freaking tell me that was an excellent game, then ding me with sportsman scoring!  Especially after you watch me give you top points.  This would turn out to be my only non max score in sportsman on the weekend.  I don't go to GTs trying to win sportsman, but I do put a lot of effort into being a good sport while still beating face. It was an excellent game on both sides. Bah...

Honestly I should have just given him the win and not wiped him out.  That would have left me in the 2-2 bracket the next day with a solid chance at Ren Man any way.  I wish I knew!

So Saturday night came. The winds picked up and he booze started flowing. I found myself in the hotel bar again drinking Scotch.  A large group of guys ended up congregating and we had a great time.  I can't remember the conversations, but lots of snickering and laughs were there. I guess if all you can remember from a night is laughing, then that is all that really matters. There was plenty of that. That is why I went to Nova.

Sunday rolled around bright and early. The Hurricane had passed and 4 more games were upon us.  As it turned out, the games on Sunday did indeed matter for Ren Man.

Game One:
I was matched up against a Nid player, who is also a member of our armed forces. When he started telling me about his army I asked if he had any of that bone sword nastiness. He blew it off saying "Nah.. none of that.".  Making his army out to be harmless and feigning surprise that he was 3-1.  Well I knew better.  I looked at his army, and knowing Fritz, knew enough to ask the right questions.  He certainly was not going to share with me that his gaunts were I 5 base with preferred enemy, poison, feel no pain and rerolled 1s.  He had an army designed to beat foot marines. I had a foot marine army.  If I did not know better, he would have tabled me in two turns.  Sneaky military man.

So we played chess for a couple turns, me letting him come and finally assaulting where I wanted to.  I got his stealers, and most of his gaunts, but by then had little left.  He ended up tabling me.  His big bugs shut down Mephiston so had no fear against him, and the sanguinor got cut down by numbers.  He was surprised though at the fact that he lost more that game than any other game against an army of my type.  :)

Oh well 0-1.

Game Two:
After being tabled by nids, I found myself against the worst possible matchup.  Dark Eldar with lots of nasty poison and venoms.  I knew I would be fighting not to be tabled.  Worse, on his first shot of the game he managed to see a 1/4" of my raider which I had hidden behind terrain. Lance hits it, penetrates, I fail my cover and explode. Shrug.

I spent the next two turns hunkering behind terrain while he used his speed to get angles and hit me with a million shots.  Eventually I charged what I had left and started killing, but the game was never, ever in question.  This sort  of bugged me.  It was not my opponent's fault, he was not being a jerk, but he measured every inch, and made every move with the careful calculation of a guy on table one of round five of the invitational.  The game took the full time to play, and I think it spent maybe 15 minutes actually on my turn.  I think the guy might have been newer on the GT scene, but sometimes a dude needs to figure out when the unspoken mercy rule needs to come into effect. I pretty much demonstrated that I capitulated the game without saying so, and only came out of the terrain when I realized that I was going to have to roll every single save as he proceeded to shoot his entire army at me.  So I just jumped every thing into the middle of his army and made it easy for him. Tabled.  :)  Now, I knew I would lose this matchup when I made my list.  But I also learned a bit in loss. Next time I face this list, I will try a few things different and see if I can at least make a game of it.

0-2

Game 3
I found myself in a Kill Point game vs a Blood Angels army played by a guy who flew over from Scotland to play in the Nova! Outstanding.

He had a couple of land raiders, meph and rhino mounted troops. He also had lot of las.  The game settled into a game of attrition. He exposed a rhino squad, and I nabbed them with Mephiston, killing the rhino and assaulting the squad. But Meph failed to wipe them out.  That got me stuck in range of his terminators.  On his turn he brought out hammer time, and assaulted Meph. Knowing he was lost, I focused on killing that last squad and taking the kill point.  The hammers got him.  But this was a Win by 3 kill point mission.  I was now up 2-1.

Once again, I found my scouts playing hero.  I out flanked them, and they charged his back side. He was all bunched up in the far corner. I had no real range to get him and he knew it. But the scouts came on and did their thing!  First they shot the god hammer land raider that his Mephiston had taken over and immobilized it. This caused a lot of problems for him, and saved their lives in a way, because now mephiston could only get out the front because of the way every thing else was placed.  Then they assaulted a rhino that did not move, and exploded it with the fist.  But the best was yet to come. On his shooting, he unloaded on the scouts. And they LIVED!  My close combat scouts suffered the entirety of his shooting phase and survived.  They would die the next turn, but it mattered not.  This kept all those pesky las cannons from shooting at my raider and getting a lucky immobile result or worse.  It also kept them from targeting Sanguinor for lucky shots.

After a few turns I was up by a kill point.  He decided to get aggressive and that allowed me to move in. I struck quick and got away to scoop up kill points before the termies could get me.  Towards the end of the game he started spreading out to score other objectives, and put his juicy kill points (Rhinos) in range of my boys.  I took the opportunity and grabbed some kills while leaving Sanguinor and a full assault squad in the center behind terrain to hold his termies at bay.

The game came down to his last turn still. If he could manage to get a single kill point, he would force an objective draw and win on tie breakers.  But alas, he had exhausted all of his resources and was resorting to lucky shots from maximum range with melta guns vs my land raider.

When the dust settled, I held the lead by 3 in KP, and scored 3 objectives and 2 table corners.

Game Four.
At this point I thought I was out of the running for Ren Man.  This last game was going to be playing for pride. And I found myself matched up against Vinnie Pau and his very nice Guard army.  If you have ever met Vinnie, you would understand my chagrin. He has a reputation for slow playing and in general pissing off his opponents.  But let me tell you something. The Vinnie I met was nothing like the Vinnie I heard about.  First, and Vinnie I apologize if I am making assumptions, but being a teacher I recognize that he has obstacles. For example his vision is not great.  This combined with a high level of obsessive attention to detail might give opponents the wrong impression.  I can see where others wold mistake his intentions. I wanted to give Vinnie the benefit of the doubt and I am glad I did.  He was thoughtful, and interested in my army and we discussed painting and modeling. He asked me for feedback on his painting, which was great (His painting), and asked me for input on a project he has coming up.

At this point in the weekend, both of us were exhausted. We had blown our wad.  I was already transitioning into driving mode. I had decided that we would leave immediately after the awards. I had previously reserved my room for that night, but in light of the flooding caused by Irene in New Jersey, I decided that the best time to drive would be 11 to 4am.  (Good choice too, it took us just 5 hours to get home. My friend Ed left at 8am the next day and took like 14 hours to get home and should have taken no longer than me.)

Since the game didn't really matter we just decided to have some fun with it.  I lined up all my boys and simply charged into his gun fire.  He proceeded to mow me down as best he could. It did not stop Meph and The Sang from getting into his lines and tearing it up.  It was actually really fun!  I chased his stuff around the table and he tried to get away and survive. Towards the end he brought on some reserves in the back table corners which I ignored. They ended up winning him the game despite the fact that they and a Vendetta were all he had left and i actually had most of my army left.

It turns out that the game REALLY mattered.  It didn't matter to Vinnie, but had I won I would have gone five wins and three losses.  Ren Man won with a 5-3 record.  DOH!  Simply diverting one of my assault squads to go deal with his reserves would have probably won me Ren Man. :)  Oh well.

So the game ended. I enjoyed playing Vinnie and am glad I had the chance to dismiss a preconceived notion. Though I can say that at one tournament I actually finished my game and looked over at Vinnie and saw that he was still deploying.   So that notion had some warrant behind it. Speeed it up Vinnie!  Looking forward to playing you again.

At that point I was approached by the head paint judge and instructed to set up my army in the back room. It seemed my army was chosen as a finalist for Best Army and also my Sang was chosen as a finalist for Best Painted Single Mini.  What an honor! Honestly, I could have pointed out at least 10 armies that I thought deserved the honor and were just as good as mine if not better.  The fact that I made the top 5 or 6 flattered me. That I was considered for best single model absolutely made my day.  A well painted army as a whole can make up for the lack of single brilliantly painted models.  To get that duo recognition was a true compliment.  Joe Johnson got trio recognition with his Converted model. I thumb my nose at him.  :)

Joe Johnson likes pink.


Bob Evers impressed me once again.

Remember that Spike TV pseudoreality show? 

Wowza!

For the love of...

Again, Bob with the sweetness

Ed Miller every one! Go BFS

Beautiful Hand Painting

One of my picks for winning army...

The Cobra army!


Another one of my favorites to win best army.


Then the waiting started.
And continued. And on and on.
Ok. Negative Nova thing. The waiting after the games were done and the length of the awards. I think of any event I have ever been to, Nova set the record for longest wait/awards post tournament.

I did not actually keep track of time, but we left as soon as humanly possible after dice down, minus a short interview I did with a podcast, and we were not in our van until 11:30pm.  I don't know what time dice down happened, but I'm gona guess it was around 7pm? It took about 20 minutes for the hotel to bring us the van. That means that at least three to four hours elapsed between end of tournament and guys traveling home.  This, Mike Brandt, was much too long.  I believe the same amount of time at the first Bolscon was 20 minutes.  The last game ended and we were out the door 20 minutes later.

Mike, there is no need to explain. I get that Nova results were a little more difficult to figure out than Bolscon was. You wanted to make sure things were right.  But a 3 or 4 hour span between dice down and "Thank you good night" is simply too much.  Firstly, you over dramatized the drawings like only Ryan Seacrest could.  That process alone took an hour? We love the drawing! We love that simply staying in the hotel got us a chance to win a grand. We love that loot was given out as rewards just for being there. But I would have happily passed up all of the spinning of the name lots and drawing of the names to get on the road an hour quicker. Pull four names out of the can, and read the first three minor winners all at once, then pause for drama, and read the thousand dollar winner. The guys can accept their applause, then go get their money at a separate table and we can move on. Same process for handing out all of the extra booty.  Read off the list of names of all the minor bracket winners at once and have them come get their loot rather than individually waiting and clapping while each and every guy made their way to the table for pictures.  Then take a little more time for the major tournament awards as needed. Maybe I am completely out of line on this and I'm just being impolite.  If so I apologize, it is not my intent to slam Mike or the Nova, any one feel free to correct me... but the credits, thanks and awards were tedious. Perhaps if I were not driving out directly after I would feel different. But I know that at all events I go to, long awards ceremonies make me crazy.

And this is a general GT statement, not directly having to do with Nova.

This is for every one out there. Please don't ask or expect attendees to help break down the room.  We pay a lot of money to go to these events. Some much more than others. By the end of our 12th or 15th game, we are burned out, exhausted and barely walking from stiff joints and wrenched backs. The last thing a paid attendee wants to do is haul tables into a truck. I am not saying this happened at The Nova. But I have seen it happen at other events. The attendees are more than happy to take their terrain from the last table they play on and put it into the various collecting areas. But that should be the extent of what is asked of them. And more importantly, don't make them wait while the staff breaks down the room.  I personally jumped in with the staff at last years Mechanicon to help haul tables upstairs to the moving vans, simply to speed up the process. I was one of the only players to do so. It was my pleasure to help a group of great guys. I am not afraid of hard work and it seemed that the awards were not going to happen until that job was done. But again, I was the only player to do so, that means every one else was either too sore, too tired, or simply uninterested to help. I know the staff is just as anxious to get out as the attendees, and they are probably not even getting paid, but that is part of what they signed on to do.

Simply wait until the players file out, then break down. Forcing attendees to break down the event, or wait for that to happen is not right. Now, asking for any able bodied person to lend a hand is a different story! There will always be a few like me who jump in and help.  But it should not be expected. I have seen staff bark orders at attendees while they moved tables around with no idea where to put them with the promise that awards would not proceed until every thing was resolved.  Not cool.

I don't need to get much more into specifics about the awards ceremony at the end of Nova. It was just way too long. I'm sure Mike Brandt has heard this enough, and is already thinking about ways to solve it.

Now, the awards!  It was awesome that Mike spent a good portion of the entry fees on the awards. He gave a grand out to one person who stayed in the hotel!  That is awesome, and genius.  The hotel sets it's price on the number of people you promise them.  If you fail to provide that number of paid guests booking rooms, than the hotel changes the price.  At the first Bolscon, there was actually a hotel employee who was being paid by a place down the road to redirect people there to save a few bucks.  And people were doing it!  I don't think that Bolscon made their room guest quota because people were booking down the road instead to save 10 bucks.  Well offering a drawing of 2 grand cash total for people staying in the hotel is a good way to motivate them to spend that extra 10 bucks!  He gave out I think 4 cash prizes, with the grand prize being 1k.

Awards were given out to the winner of each day two bracket, best sportsman, best general (The winner of the open) and Ren Man.  Also awards were given out to Best Army, best conversion and best single model.  That business was wrapped up rather quickly, and I won Best Single Model!  There was some confusion though. Brandt did not want a winner of a major award to win another one. So Ren Man was not supposed to win one of the Best Painted categories. But as he was reading the awards, he realized that Ren Man also was going to win Best Army.  Frankly I think the award should go to the guy who deserves it.  If Ren Man also had the best army, best single model and best conversion, then he should sweep them all.  After a conference, Brandt decided to leave it as is.

And rightly so. The Cobra army deserved the win.

While I don't feel that the Cobra army was necessarily the best painted, it certainly deserved the win by scooping up rubric points that armies like mine did not. The conversion points. I mean to take nothing away from his appearance. His army was very well painted and clean. That takes skill. But if I had to pick one that was better painted, I would say Joe Johnson got him.   But how many of us could resist looking for all of our favorite Cobra characters in that army? I loved it.  Yup. Best Army definitely went to the guy who deserved it most.  That left me with Best Single Mini.  And I was shocked.  Firstly, my Sang was the first time I tried NMM.  But really it was unfathomable that of all the models in the room, mine would be selected as best. I had no idea. I am truly honored and proud.  Especially considering what I was up against. That plaque now has a place of honor on my trophy shelf.

So. Final thoughts on The Nova Open.

Brandt put on another amazing success.

As I predicted, GKs made up 25% of the invitational and won.  GKs did not win the Open, and their average is lower than some armies. The terrain had a lot to do with this because it forced them closer than they really wanted to be, and blocked all of their incredible dakka.

The Trios tournament was great fun.

Most of the blog posts I have read focus on the negative, making it sound like that is all that happened. Well, while I heard about it, I did not see any of it.  The negative comments that make up the majority of some of the articles I have read account for a fraction of what was going on at The Nova.  My overall experience was good. Good people, good fun.

The invitational was as I predicted, bad.  Bad in a sense that most of the guys who played in it, that I spoke to, were sorry they did.  It is not however because of jerks. Yes, shenanigans happened. But most of the guys playing in the invitational were civil and well behaved. No, the invitational was bad because it was simply too much.  That many high intensity games held before a high intensity tournament simply fatigued every one involved and resulted in some high intensity blow outs online.

That brings me to this point. I think The Nova has too many games.  Five games is great. Just the right amount. 7 games is pushing it. 8+ is just too much. As many have pointed out, the time limit forces a different play style. The time is usually the biggest factor in who wins games.  Since Mike Brandt broke up day two into several small brackets that were not necessarily predicated by record, (I don't think) he really could have arranged them loosely from the beginning.  People dropping threw off the numbers thus requiring bracket fudging. That means that day two needed not be a 4 game day. Neither did day one.  I believe that The Nova could easily have been 6 games and been just as successful.  That would have caused less fatigue, and less bitching post event.

Now, guys did leave early after losing their first game on Sunday. Some writers contend that this was because they knew that after losing their first game they had no chance at loot and criticize Mike Brandt and The Nova format. But I raise the question... how is this worse than any other 5 game GT where 80% of the guys know they have no chance at winning the tournament, but still play their games on Sunday?  Yes gamer fatigue may play a role there, less games would help, but disgruntled attitude towards playing meaningless games as far as the tournament is concerned has nothing to do with it.  Guys who bail on their last games at The Nova would probably do it any where.  The only guys bailing are the guys who thought they should be winning and were pissed off that they did not.

But in this case, again, the Irene factor weighs in.  Some guys just wanted to get home to their families.  Believe me, two years ago that was a foreign concept to me.  Have a kid and you will understand. Some dudes honestly left to get a head start on getting home to their wife and kids. If not for the fact that I was a painting contender, I might have myself.

The Venue was the biggest detraction from The Nova. At 109 bucks a night, the rooms were not unreasonable, but the hotel nickle and dimed us for every thing. I had to pay 50 bucks to use the internet for my time there. Their slow ass wireless.  They were gouging us for 7.00 a beer at the cash bar the first night. Getting food during the day was a slow process and not really possible during short breaks. What food we could get was high priced and not worth it. Even the water bottles in the rooms cost 3 or 4 bucks.The room we played in was cramped for the numbers, and dark. The staff was not incredibly helpful or friendly. Much the opposite of the venue of the previous Nova hotel where they were glowing, smiling and nice. This is fixable.

The time from final dice down to players on the road was 3 hours longer than it should have been. Please fix that Brandt!

Not a thing I mentioned detracts from my opinion of The Nova. It was a fantastic gaming event and I loved being there. I played some fantastic opponents and had great games. I met up with old friends and made new ones. Mike Brandt was open, and caring and listens to every word of advice. He and all of the Nova staff actively seeked out people, asking for their opinions, and seeing if they were happy.  Mike saw the true concern on our faces about our families, and did his best to put our hearts at ease. The judges, staff and every one else was open to discussion and listened when people spoke to them, and answered as fair as they could.

Those are the signs of a good event. Care, courtesy and fairness. Mike Brandt showed that those are the benchmarks of the Nova.

I think I can say that some guys (blog ranters) missed the point of The Nova.  Here is an example of why The Nova was a win.  John Steining went to the open with no hopes of winning any games at all.  He has only ever played a few.  He loves 40k for the painting. So, he predictably ended up in the 0-4 bracket vs opponents of the same level... and got two wins.  Guess what. John had a smile on his face the entire time and when I saw him at the end he proclaimed that he was indeed hooked.  He loved the nova! He loved that after four learning games on day one he found himself playing in four games against opponents he had a chance against, and used what he learned on Saturday against them. He admitted that he was indeed a better player after the Nova than he was before.

That boys and girls is what The Nova Open is about. That was Mike Brandt's vision, and that is why I love the Nova.  Competitive players winning big games and big prizes, and total noobs battling it out with glee against each other on the kiddie tables. (Term used affectionately)  The Nova is not without faults, but it's vision is intact. It was indeed the tournament that offered it all, and backed up that offer.  Sadly, it is not the exhausted but smiling faces that every one remembers. It is the angry blogger rants that resonate so loudly for weeks to follow. You guys do a disservice to what Mike Brandt has devoted much of his life to in the last couple years because you know what? He and every one else involved is doing this for pretty damn close to nothing. And they did it well. Very well indeed. For nothing.

Nothing of course except for those smiling exhausted faces.

Great job Mike, can't wait for Nova 2012.

Jawaballs

Dawn of the Nova

It is 10pm on Tuesday night. In just over a day and a half, Myself, Fritz, Smurf and his nephew will be packing ourselves into the Smurf-Mobile for our trek to the Earthquake rattled DC area.  Not since Bolscon have I so anticipated a 40k event.

Maybe that is because this is the kickoff to the fall 40k GT circuit.  Maybe it is because I will be seeing so many guys I have come to call friends.  Maybe it is because over the last 6 weeks I have logged no less than 240 hours painting my army and am eager to have it finally on display.  Much to the chagrin of my occupational therapist. A few weeks ago she asked me if I could just not paint for a while... Hah.  :)

Here is my finished Sanguinor.

Well almost, I still have to add flocking to his base.

Why so much time? I guess Fritz put it best the other day.  Fame is fleeting. Memories are fickle.  If you don't represent yourself hard and often, then you fade away!  The last couple years I have been concentrating on my list building and playing. Sure I have won a lot of games, but my painting has taken a slight hit.  It is good enough to still compete for honors, or at least be noticed, but recently my armies have been flat. Good. But not good enough.  I decided to change that for this Nova.  

Updated Mephiston! New base, new highlights, new sword, fixed damage.

First, I decided on a list full of models I love.  I decided to make list strength a secondary factor to beautiful models.  

Then I painted up 32 new infantry to a very high degree.  20 assault marines, 10 scouts, 2 priests with JP, and the Sanguinor.  Then I touched up the few existing models I was going to play. My 5 termies, chaplain, meph and another priest.  

Part of the process, for EVERY model in my army, was to do a new base.  I hand built, painted and flocked each base in the army. Jawa resin bases are nice, but they are a convenient short cut.  For this army I wanted every base to tell a story, and I wanted every base to appear as if it was the actual terrain of my display board.  I explored the use of materials I have never tried before, like static grass and long field grass.  I also broke into color schemes that are new to me.  For my painting, I tried a risky new style. I don't know how it will do with the judges, but it definitely leaves an impression.

I built a new display board, and am right now prepping a new soundtrack for my embedded epic music!

All this for The Nova.  Mike Brandt has planned a truly epic event.  The man deserves credit.  I have never planned an event of my own, but I have spoken pretty closely with Ed Miller and Ultrabob from Battle For Salvation, Tony Spino of Mechanicon, Aaron from The Conflict GT, and Mike Clark from Showcase Comics and Games and The Valentines Day Massacre. After quite a few beers shared with the crew, I feel that I have at least a decent understanding of what they do.  It is nothing less than monumental. My hats off to Mike Brandt. Let me be the first (at least on my blog) to thank you Mike for doing this.  

I also want to throw out a shout to Battlefoam. I don't think Romeo got enough praise for what he provided for the Heroes of Armageddon project. He truly does give when it comes to these events and Battlefoam will be in full force at The Nova. While I love my current bag, it just wont do for all of these new and unique models. As a show of thanks for what he did for our charity project, I will be stopping in to see him and putting in an order for a new custom bag for this army!  Win or Lose this army will be staying together and as is.  Battlefoam will be it's transport.

Ok time to get to work again.  I have to add squad markings, and finish the bases, and the army is done.  Then I need to finish the display and have a scotch.  

Oh that reminds me! Tomorrow I have to make a stop at the package store for a bottle of 12 year old single malt.  It will not be the Nova without Whiskey! 

Oh I forgot to mention I will be playing Man Boy Genius, Rob Baer for the whiskey challenge!  I was supposed to get my hands on Brent, but work said no way for him.  So Rob is the next chump...er champ in line.  I owe him a couple punches in the face for the beatings he has given me in the past, but we have not matched up since the old days of the PDF, and I was still playing a Whirlwind.  Oh yes... it will be a different game MBG.  Muahaha.

Jawaballs  






The 2011 Nova Open Jawaballs list!

Maybe.

This is the tentative list I will be bringing to The Nova.

The Venerable Jawaballs Standard Bearer


Astrorath: I know it's spelled wrong, I like calling him Astro.

Sanguinary Priest with JP and PW and melta bomb
Sanguinary Priest with JP, PW and Melta Bomb

Assault Squad x10
Melta x2
PW
Melta Bomb

Assault Squad x10
Melta x2
PW

Assault Squad x10
Melta x2
PW

Asssault Squad x10
Melta x2
PW

Assault Squad x10
Melta x2
PF

Assault Squad x5
PF

Honor Guard x5
PW x2
JPs

Vanguard Vets x6
PF x1
PW x3
Infernus Pistol x1

64 Pissed off, fast moving Blood Angels!

Why?  Well, first of all I wanted to get back to my roots. When I first got into 40k I fell in love with my Black Templars assault squad.  When the BA PDF came out, and I saw they had assault marines as troops, it was a done deal. I had to have them.  My first Blood Angels army was an all assault marine force supported by a couple of Baal Preds and a Vindicator. It was a massive fail though. First of all, the PDF was lacking certain things I needed, like Descent of Angels and Vanguard Vets and most importantly Feel No Pain.

But again why?

Well, as I see the game shift, I see the GKs forcing mech armies off the table. It is not because Psy Cannons and Psy Bolts are all that much better at killing tanks, it is because these options give a Space Marine army the one thing they have never really had, lots and lots of high strength fire power. The fact that it is medium range matters not when they can shrug off shakens and stuns.  Previously this sort of shooty strength was a distinction left to the Eldar and Tau and their obvious limitations.

My one and only encounter with the GKs thus far left me convinced that now is the time to strike with a Blood Angels assault army.  One thing I learned was that GKs are vulnerable to assault.  Most guys are not spending the points on Halbreds, and when confronted with assigning wounds to their precious Psy cannons, or the guys without that are holding force weapons, they will likely let the FW take the save.  When I charged small GK squads with my small assault squads, without power weapons no less, twice they came out victorious.

30 or so Grey Knights facing 68 Blood Angels bristling with power weapons and feel no pain will be hard pressed to survive.

But Jawa, what about the other armies?  Well, I attribute some of my tournament success with my prep. Based on the trends, I show up with armies designed to beat the armies that I think I will likely face. To date it has been Space Marine and IG.  My armies own Space Marine armies (For the most part), and depending on the favor of the gods, can table IG.  But I think that the new GK lists are a bigger threat.  They are going to force some of those IG lists off the table in the early rounds, leaving me less likely to face them.

But is this army weak vs the standard guard net list?  I don't think so!  Descent of Angels is a powerful ability. This many melta guns landing in close proximity to all those melta vets and medusas will deal some serious damage. If I use the angles and cover well, I can minimize return plasma fire and survive his next round of shooting with less than half losses. 30 marines in the back ranks of a guard army is a bad bad thing for guard, especially if I managed to demech them when I landed. Yes there is a little luck involved, but I think I should do well.

Space Marines?  I think I will do just as well as I always have.  You never know.

Dark Eldar? Bring on those paper boats.

Orks? I want a piece of you Dash!

My biggest fear?  Tau.  The fire power they can put down is amazing, and they can slow me down on the assault allowing them to unleash 2 or 3 full rounds of shooting. I don't think I can survive that.  But since Shatter Hands is not playing and he constitutes 33 percent of the Tau players in the world, I think I will be ok.

What are the keys to this list?  Astro.  I need this army to be fearless and him giving the increased chance at Red Thirst is key.  I cant having these big squads running away!  I considered Dante and Mephiston, but Meph is vulnerable to stupid force weapons, and Dante, while awesome, just does not do as much for the army as Astro does.

The Vanguard Vets are the second key.  Heroic Intervention will pull my butt out of the fryer quite a lot.  The biggest problem my first assault army had was those guys who set up as far away from me as they could with nasty shooty stuff, like Oblits. I could not get to them!  The vanguard will be able to get to those Broadsides, and the IG tanks that hurt like hell.

What are my options?

Well I threw in that 6th troops choice who will come in and hold objetives.  I considered using a scouts squad with Homing Beacon instead, but that would mean starting them on the table and suffering at least two full rounds of shooting.  I don't think camo cloaks will save them.  Scout bikers were an option but they cant take a homing beacon! Plus I have never used them and I have to use what I know. I have two months til Nova and need to commit. It's too late to start climbing that learning curve!

I think aside from minor war gear options, I only have two choices:
First, trying to get in a second VV squad.  Dropping the first down to 5 and a couple of power weapons could allow me to turn that 6th troops squad into a VV squad.  Two deep heroic interventions could effectively eliminate some armies completely.  Dameon Green's Space Marine list for example with 3 thunderfire cannons would see it's effectiveness greatly reduced.

Second, more priests is a good thing. I only have two, one attached to a small squad.  More priests would give me a wider FNP area and allow me to spread out more if I need to.  Dropping that troops choice will allow me two more priests.

Third?  Another chaplain.  Litanies of Hate is huge.

Of course, I need to play test this, then build and paint them all.  I am starting from scratch more or less!

What do you guys think?

EDIT: Because I made a points error I had to already drop that 6th troops squad. Forget that part. I added a 2nd priest.

EDIT EDIT: Rather than continually updating the list in the post, look for updates and corrections down in the comments.

Jawaballs

NOVA Open Looms!

About two months and counting. That is how long I have to build and paint an army designed to win the Nova Open.  It is my opinion that the army I brought last year will be blasted off the table by the first GK army I face.  So I decided to completely redesign my list, and build and paint an entirely new army.  More on that later.



But one thing can be guaranteed. I am playing Blood Angels.  Yes, I am working on my own GK army, but that will be unveiled some other time.  Definitely not until the busy season is over, after I have finished The Heroes of Armageddon, and some other lingering commissions.

But just what will I bring?  Well, I have two factors to consider. First is the Trios tournament I am entering on that Friday.  As I posted before, I decided not to enter the invitational.  I decided that the rest of the tournament will be stressful enough, I did not need to get in 5 high stress games on Friday too.  More to the point though, I wanted to spend Friday hanging out with Stout Smurf and Fritz!  40k is a social game and the Nova is at the top of the lists of social events.  I want to be social!  I want to drink beers with good people and have fun playing some low stress games.  (Especially since I am bringing my game face for Saturday.)

Danny Internets and Ultrabob at Nova 2010.


Lets get one thing straight Fritz, I am squashing your bugs before they even molt.  Do you expect the Blood Angels to take the field with a bunch of mindless roaches? Let alone the Ultramarines? Do you think they have forgotten Ultramar?  Smurfs dreadnought is decorated with the rotting carcass of one for gods sake.  No sir, Mephiston is calling in Inquisitor Fritz to lead his contingent of The Inquisition to join the might of the Blood Angels and Ultramarines.  :)

The fun of the Nova Trios tournament will be in designing lists that work well together from three fronts.  I have to have a 1k point BA army that compliments both Smurfs marines and Fritz's knights/bugs/space elves. What do we play? Well the war council will convene next week. Then we will get to work building our display which should be awesome, and preparing the troops.

This leads me to talk more about The Nova Open. Perhaps the best part of last year's Nova was the staff. Mike Brandt patrolled the floor, shaking hands and engaging every one in conversation. You felt welcome and cared for. I know this seems silly, but in a day where we have to choose between a dozen GTs to go to, every little bit helps.

Then there is the loot.  I know Wargamescon was pretty loot heavy and I did not make last year, :(, but I have to hand the loot prize to Nova from my experience.  It must have been every half an hour that they were drawing random people to win something. Whether it was a pack of dice, a box set, or a laser pointer.  I think most dudes walked away with something.  I personally was ineligible to win any of the giveaways because I kept winning games, (Something I think Mike should change.) But I still managed to walk away with something by handing Nick Nanavati a 20 for a Razorback he won. (It may have been some one else, can't remember... not important.)

I only had two complaints about last year's Nova.  Mike addressed them both.

1.  The games were held in a separate venue from the hotel and there was no way to get in open games. Guys arrived early and were looking for room to game, and could find none.

Mike fixed this by securing a new venue/hotel that will house all of the players and games.  This new place will have 24/7 gaming.  Brandt correct me if I am wrong.  And I believe that the non stop gaming comes with non stop bar service? Talk about nonstop hangover!  This year, the Nova should set the bar again for competitive, social and fun gaming. Getting every thing under one roof was a big step.

2.  Last year was really just a one day tournament with the top handful of players invited to play in a mini tournament.  This was kind of a long trip for a one day event.

Mike knew this was a problem before the Nova even started, but his hands were tied by contractual issues with the venues.  I felt sorta let down because I went 3-1 on the day, played for a spot in the "finals" but missed the cut by one or two names.  I'm sure I was not the only guy who left on Sunday feeling a little disappointed. (This happened at the Battle for Salvation Nova too by the way.)

But the problem has been solved in spades!  Now, day one is just a seeding day for what will end up being the REAL Nova.  Your record on day one will decide your bracket for day two, then you will end up in a mini  tournament on Day Two vs only guys with like records!  Each of these mini tournaments will have full prize support. What a fantastic resolution! Brandt definitely listens to input.  Of course the 4-0 bracket will be playing for the best prizes and highest honors like Nova Champion. But this format means that even the lowly 0-4 dudes have a chance to leave feeling satisfied and happy with the tournament. They won't be going into day two after a rough first round knowing they just have to take it on the chin.  Believe me, I know how tempting it is to drop out from day two after getting whooped on.

This is likely going to be what I look like at about
9pm on Saturday at The Nova.


For these two improvements, I applaud Mike Brandt and the rest of the Nova crew.  Can't wait to see you all at the Nova!  Oh, and I would love to get in some games vs any one who wants one.  I will be arriving early on Thursday. Thursday night I will be playing in the Whiskey Challenge. On Firday  Fritz, Jim and myself are going for the gold in the trios team tournament. Then after some dinner and a quick nap I will be back at the tables for open games.  Rinse and repeat on both Saturday and Sunday. Then I am leaving Monday morning. (I'm not about to fight that Jersey traffic on the last weekend of the summer!) I suggest to any one else, if you are driving down from the North East, make the reservation for Sunday night too, and be prepared to relax at the pool with us.  Last year it took me 10 hours to drive home to CT on Sunday.  After a long day of gaming on Sunday, believe me, you are going to want to chill instead of sitting in a parking lot on 95.

What else for the summer?  Well this summer I will be at Gamesday Chicago, then the Nova ramps up the fall schedule for me. I will be hitting the Battle for Salvation, and Mechanicon of course, but I also intend on going to Da Boyz and any thing that Mike Clark runs in Media, PA. and I still have not ruled out Wargamescon!  Thanks for the nice Email by the way Jwolf.  I am going to try to start annoying the wife enough so that she sends me away.  :)

Be sure to read about the Nova Open at http://whiskey40k.blogspot.com/

More to come on my plans, lists and strategies for both the Nova and the Trios.

Jawaballs