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The Blood Angels: Work by Jawaballs

Saturday, November 7, 2009

Battle Report: Mechanicon Game 1 Blood Angels vs Dark Eldar




Hi from West Chester PA! Mechanicon is underway and what an event so far! Friday night started with open gaming and I got in two games. Batreps on those to follow. The boys at Mechanicon have it wright so far. There is a bar right in the convention room! The tables are beautiful, with actual GW terrain, along with some they made up, like one piece that has parts from the Millenium Falcon all wrecked. They have been on time so far and right on top of things. Tony, Jeremy and the guys are friendly and open. Definitely the way to be when running an event like this. There is nothing worse then surly event staff that ignore you unless you are one of the recognized 40k mainstays.

The highlight of Friday night was the guy dressed up as a Blood Angels Death Company trooper! He had a suit of armor made from resin, a power weapon and a bolt pistol and he looked fantastic. Pics to come as well as video.

The boys at Mechanicon have developed a pretty good scoring system. The first game was broken down by Victory points. You earned certain victory points for completing objectives, like 500 for each loot counter your own, 500 for your HQ surviving etc. The max for game one was 4k victory points for each player. Then there is a scale. It is a little complicated, but the best game resolution system I have seen so far. On the scale, the winner is decided by comparing Victory points. If you scored 1000 more then your opponent for example it is a Victory. What I see from this scale is a lot of drawn games. That is not a bad thing in tournament play becaue it levels the playing field.

On with the Batrep!

Mechanicon Game One:
Blood Angels vs Dark Eldar
1850
Dawn of War
5 loot counters

I won the roll to place the counters, and set up the standard diamond plus one formation with a diamond on one side of the board and a single objective far removed. This kept all of the fast moving DE right where I wanted them.

My opponent won the roll and went first.

Turn One:
He deployed a squad in the middle of the table on an objective in cover in the diamond formation, and one at the back on the lone objective. He placed an HQ with the one upfront. I placed two 5 man combat squads with lascannons on my side in cover and attached Corbs to one of them.

On his turn, he brought on all of his Skiffs and attempted to shoot my Las team with Corbs, but nothing could reach.

On my turn I brought on every thing except for my Dread pods. Of course, both of my rhinos rolled 1 for terrain tests and got immobilized. Damn me and my cursed ability to roll ones. It got worse. Almost every thing got range on his squad in the middle, and I killed all but one of them. The last model made its morale and stayed. It would last to the last turn!

Turn Two:
On his turn, he moved his skiffs up, deployed and got ready to assault my Death Company distraction. (I moved them up as far as they could go looking to tempt him out into the open by assaulting them.) He layed down a lot of fire, reducing my Lascannon team with Corbs down to just the las, and wounded cobs. He knocked the Ass cannon off one of my preds. The one with the angel wings. Dante's favorite tank. It is not good to anger the Blood Angels Eldar scum. My death company died in the assault, and his witches ran for cover after. My ploy failed. Oh well, they would get cover saves. And they would need them.

My turn came up. Both of my pods came in and I dropped them right into the middle of his stuff. They got out and opened fire. One missed, but the other destroyed two transports with melta and heavy flamer fire! The resulting explosions killed a lot of guys and pinned even more. Then the rest of my army opened up. It was not good. I exploded or destroyed all but one of his skiffs, and killed a lot of troops in the process. At the end of the turn, most of his squads were hurt and hiding in wreckage. The dreads were foaming at the mouth with so many targets in range, and Corbulo was confidently giving orders from the rear. Dante would be proud.

Turn Three:
With most of his armor dead, and his troops hiding or pinned, he tried to deal with what he could... the dreads. He opened up on them with str 8 weapons, but failed to hurt them. The Venerable upgrade was a HUGE buy. They were each destroyed 2 times, but the reroll reduced that to shaken! Beautiful. He would then assault my Death Company dread with his HQ squad, fail to hurt it and take 4 losses in return... But they made their leadership test.

On my turn it was back to business for my guns. One of my rhinos rolled a 6 for repair, and fixed itself! Woohoo it would be able to move and take an objective next turn. My bikes got into position to take out the rest of his armor, and my preds began shooting up his troops. All but one of his ships were destroyed now and my preds mowed down most of his troops. At the end of the shooting there were just a couple clinging to life. He was lucky enough to get one of his squads out of assault range for my dread by removing the closest models. That just made him mad. In the assult, my dread would take no wounds from his HQ and only killed 2, but that was enough. They failed leadership and broke. Already dangerously close to the edge of the table, he rolled low and lived, but did not get away from my dread.

Turn Four:
The game was all but over. Now Jeff was playing for pride. He assulted a bike squad and killed it with a couple of witches and shot at the dread chasing his HQ but missesd. The HQ still did not run off the table however.

On my turn I would complete the massacre. First of all, it was time to move onto objectives. My single las cannon moved to claim an objective. A combat squad left their immobilized rhino to run for the center objective about 15 inches away. My other las team moved to claim, and my other rhino? A 1. Thats right. Immobilized again. Frag. The guys got out and hoofed it. In this game I had to claim as many objectives as I could to get victory points and score maximum. So I had to get my boys onto those objectives! In the assault, my dreads mopped up the stragglers. One assaulted the HQ and they died because they were falling back. The other assaulted the last two in cover on his objective and killed them.

Turn Five:
With him removed from the table, it was time to run my boys through all the wreckage and score objectives. I had to difficult terrain and run checks on all 4 of my combat squads. Some were pretty far and I would need 5's to reach... but the emperor was with me and my Blood Dice, from Army Dice, came through.

At the end of the game, I held 4 objectives. It was a complete massacore for me.

I scored 20 points out of 20 and Jeff scored 6.

The MVP of the game? Dawn of War. His inability to reach me in turn 1 was key, plus it kept him clustered when he did come on. In turn two and three I was able to lay down the law. The co-MVP was my bike squads. Their multi meltas were getting +2 on his transports and exploding them like it was their job... because it was. I felt bad for the ruthless victory, but all is fair in hate and war. Jeff understood. He was a fun opponent and gracious in his failure to achieve victory. I wish all opponents were like him.

So there we go! Round 1 has me with 20 points in a difficult scenario to score 20. I will be surprised to see more then a few players equal that.

The overall makeup of the tournament looks like mostly marines, with some nids and orks thrown in, and just a few IG mech lists. Most notably is Ork Boy Rob from Thewarstore. He has a beautiful IG army, made up of orks. I'm not too crazy about him using orks as IG, but they look good, so it is forgivable.

More to come!

Jawaballs

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Monday, November 2, 2009

Final Mechanicon List


I decided. My mechanicon list, provided that I can get the models ready by Friday.

Corbulo

Tactical squad x10
Lascannon
melta
power weapon
rhino
extra armor

tactical squad x10
lascann
melta
pw
rhino
ea

death co x2
jump packs

furioso dread
death company
venerable
heavy flamer
drop pod

furioso dread
deato co
heavy flamer
drop pod

Attack bike x2
multi melta

Attack bike x2
multi melta

Attack bike x2
multi melta

Baal Pred
heavy bolters
storm bolter
extra armor


Baal Pred
heavy bolters
storm bolter
extra armor


Baal Pred
heavy bolters
storm bolter
extra armor

The obvious weakness of my list is fragile troop squads, but when you think about it, my list before had 3 troops choices, 2 of which were 5 man assault squads. I can combat squad a tactical, and have the same number of troops as before. But with this list, I get a stronger assault presence, and dreads in pods are two big fat bricks in the face. Cutting Dante shaved 200 points off the list that I was able to spend on a second dread. Why? Well, as good as Dante is, I found him serving the role of decoy too often. Plus, he still had to charge through open terrain to get into grips, and often found himself snipped by las cannons.

Maybe I just needed a nice change. At any rate, here you go. My plan? The tacticals CS. 2 squads with Lascannons stay back, hold objectives and shoot the las. The other two with melta and MW mount up and charge out to take objectives. Drop pods land near objectives I want to take, or near targets of opportunity and mess it up. Corbs jumps in with one of the squads to catch a ride. 2 DC with jump packs file in behind that rhino, using it to block LoS and lend a hand in assault. 3 Baal Preds do their dakka thing while the 3 squads of 2 bikes hide and seek and kill.

Wish me luck!

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Thursday, October 29, 2009

Yet another new list idea...

My list for mechanicon is pretty much set in stone based on time... I have a week left before I go. Since I dont have the models I need yet to make my new list a reality, I will be playing my already competitive BA Mech army. This will probably be that lists last hurrah!

The next tournament I go to after that will be the Battle for Salvation tournament in White Plains, NY on November 21. I will have a 2 week refit to get my boys ready to go at 2k points. I have not decided exactlly what I will roll with, but here is something I just came up with. I have beeen wanting to get a Land Raider Crusader and termies into my list. Here we go!

Chaplain (Terminator or Jump Pack)
Corbulo

tactical squad
+5
Lascannon
Melta
Power weapon
rhino
extra armor

tactical squad
+5
las
Melta
power fist
rhino
extra armor

Death Company x3
Jump packs

Furioso Dread
death company
extra armor
heavy flamer

Furioso dread
DC
EA
HF

Terminator squad
LC x4
SS/TH x1

Land Raider Crusader
Extra armor
storm bolter

baal predator
extra armor
heavy bolters
storm bolter

baal predator
ea
hb
sb

Attack bikes x2
multi melta

Plan? LRC gives a good dose of brick in your face. Chaplain wether i put him in termy armor or jump pack determines where he goes... If with the DC he moves up behind the LRC or Baal Preds. Corbs rides in the LRC regardless.

The preds flank the LRC and move up providing fire support.

The bikes hide and pop out to provide a safety bubble around my armor and provide tank killing punch

The furioso dreads... just run like hell and kill every thing they can!

tactical squads combat squad. leave 2 las canons behind shooting away, the melta and power weapons drive off to take objectives.

The question I have for you... Do I need the attack bikes? Can I put my dreads in pods instead? I have quite a lot of tank killing punch, would it be better to drop my dreads behind enemy lines and let them run wild? That will provide some much needed relief to my main force as they land behind tanks and pop stuff that is out of my short reach. What ya think?

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Jawaballs Painting Contest: Final results.

The Winner! Deagle. 1st place. And yes, this was the first example I showed weeks ago, one of the first I got. That was just coincidental though. I uploaded one of the thumbnails I had in the folder at the time and happened to grab that one. Why this one? I think you can agree, it is all around the most stunning entry I got. Not only is his blending perfect, fading to red from a deep base, but he also makes nice use of highlighting where needed. But the thing that makes this one stand out the most is the superb attention to detail. The gemstones have true luster. The parchment looks like paper, the flamer has heat corrosion, the blacks are nicely highlighted, the lenses look like glass, the eyes on the helmet... I can go on, but I will just let the picture speak for itself. This guy can paint and I am humbled by his entry. He wins his choice of terminator box sets. Shooty or Assaulty, donated by miniwargaming. The other will go to 2nd place.



Coming in at second place, and receiving the second of the two Terminator Box sets generously donated by miniwargaming, is Tim Davis. Tim is a commission painter, and his skill is obvious in his model. This is another example of using a deep base and subtle blending instead of extreme highlighting to finish the model. Some might argue it was a style, and I would agree, but the difference between this and 1st place is the smoothness of the blending and attention to detail. Compare the lower left legs and you will see an example. But take nothing away from this model by Tim. The dark look speaks of a time where there is only war. And that is what 40k is all about. Beautiful!




I hope you enjoyed the results from the first Jawaballs painting contest. I know that I certainly learned a lot by seeing all of these other great painters produce some true art. It is nice to get some inspiration for my own painting once in a while, and to see what directions other guys are going.

Be sure to thank miniwargaming for their generous donation by frequenting their store and buying your goodies from them. I think they are still running a clearence sale at this very moment! Hopefully they will provide sponsorship for my next contest and we can get even better prizes!

Once again, if you were one of the winners, email me at jawaballs at yahoo with your address so I can start sending out loot. I should hopefully have it all out within a week or so. I have decided to offer a 10% discount to every one who entered off my resin bases. Simply email me that you were an entry when you make your purchase and I will refund 10%.

Thanks for all the entries! Next contest? It will start in December in celebration of my little Jawa-Baby arriving and bringing in the new year. It will be a squad of some sort, and it will be a much wider field. But it will still need to be painted exclusively for the contest. So stay tuned and don't jump the gun!

More to come.

Jawaballs

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Jawaballs Productions Videos

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Baltimore Golden Daemon 2009 Finalist!

Baltimore Golden Daemon 2009 Finalist!
My Blood Angels Honor Guard was selected as a finalist at the 2009 Baltimore Golden Daemons.

Jawaballs!

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