Sad news. :(
Posted by
Jawaballs
at
11:37 PM
Bad news guys. Fritz and I have had to cancel our trip to Texas this weekend due to some personal stuff that came up Tuesday night. We will be back in action soon though. Gotta take care of the families first. We will have to catch up with the BOLS guys at Adepticon! Have fun every one. Jawaballs
Posted by
Jawaballs
at
2:04 PM
Well, in one week I will be teaming up in a doubles tournament with Goatboy at Bolscon! I know they changed the name, but I don't know what the new name is off hand. Go take a look at the site. Last year was a blast and this year is even bigger. Fritz and I will be running a Thursday night appocalypse game, there are doubles tournaments on Friday, and a seven game GT going on the rest of the weekend. There are tournaments for Warmachines, WHFB, 40k and I think Flames of War! This event definitely deserves a spot on your yearly travel list next to Adepticon. I can't wait! So if you are going, I look forward to meeting you. If you are on the fence, get off and get your self to Austin next weekend!
Jawaballs
The Storm Wardens Collaborative Army Build Drawing!
Posted by
Jawaballs
at
3:47 PM
This is it folks! The Storm Wardens finish line is near. The drawing will be held THIS SUNDAY at 2pm EST live on Jawaballs Live! and you get to watch it. Join us for a special presentation of Jawaballs Live! at 2pm Eastern Standard Time. Jawaballs Live! is a weekly show that is broadcast live every Wednesday at 6pm EST.
But we are not just giving away an army. There is a list of loot to be given away as well!
A customized deck of cards and patch donated by Bolter and Chainsword
An Airbrush
A Forge World Eldar Vampire kit
Deamon Prince & codex
Secret Weapon $50 credit
2 games day tickets
and more!
The final loot list will be posted before the show, but at any rate, you don't want to miss this! Simply come to Ustream.tv by CLICKING HERE and join the fun. I suggest you register for the site and create a screen name. You do not need to attend the live show to win the prizes. But why not be there! The show sould take about half an hour. Members of the Storm Wardens build team will be in the live chat as well to answer questions about the project. Check back here for any final updates, I will edit this post as the end approaches.
Jawaballs
Hobby: Painting a Tau Crisis Suit
Posted by
Jawaballs
at
12:13 PM
Hey folks. As promised, here is a step by step of painting a Tau Crisis Suit!
Step One:
Assemble the model! Thats right. I assembled the entire crisis suit, save for the weapons. A major divergence from my normal procedure. Normally I assemble the models bit by bit as I paint them. But these suits have few parts that obstruct other parts, plus that is time consuming. So just get the whole guy built. I did not put on the weapon options yet because I intend on magnetizing those.
Step Two:
Get yourself a can of Army Painter Desert Yellow color spray primer. They don't print the color names on the can, only on the cap, so I suggest you use some tape and write the name on the can. Who the hell keeps the caps!
Step Five:
Now here is the part where you need to make a decision. To prime or not to prime? Army Painter Color Primers are just that... Spray Prime. You do not need to pre-prime your models. Simply paint them with the base color you want and you are good to go. Having said that, you need to consider shade and hue. For example, Desert Yellow is a very bright color. This will be toned down in a later step using Medium Quickshade, but some of you might like really dark Tau. In that case, spray prime your models black! Or the opposite... you may like a super bright model, so spray them white first. It is useful to know that you can get three shades of the same color, simply by under painting black or white, or leaving the model grey.
It is also useful to know how your surface interacts with the paint. Metal and Plastic react differently to spray prime. If you are painting a metal model, or a combination model, it may be useful to spray them with a black or white undercoat. First of all, to make sure that the model is all the same color, but also, paint easily flecks off from Metal. A dedicated spray prime might be a little more useful at helping the paint not scrape off the metal. Whatever you decide, try it out on an old model first. I used an old Eldar Heavy Weapon and painted it all sorts of different ways when working on metal. The bottom line... EXPERIMENT BEFORE YOU WORK ON YOUR REAL MODEL. You've been warned.
On these plastic models, I am spraying directly onto the plastic, with no under coat. When you spray, hold the can relatively close to the model. The pigment in Army Painter spray is ultra fine. So fine that it may dry in mid air! This will cause a sand paper texture to appear on your model. BAD! The way to avoid it is spray close, in quick short bursts. Never start a burst directly on the model. Activate the spray on the cardboard, then swipe the can over the model.
Spray the models with a thin layer. It is always better to spray multiple thin layers than one thick coat. There may be areas of exposed grey still. It is ok. Flip the model over, do the other side. Then come back to the first side. If you attempt to completely cover the model in one go, you will fill in details. Ive seen it happen, and done it myself. Slow and steady gets the job done here folks!
Step One:
Assemble the model! Thats right. I assembled the entire crisis suit, save for the weapons. A major divergence from my normal procedure. Normally I assemble the models bit by bit as I paint them. But these suits have few parts that obstruct other parts, plus that is time consuming. So just get the whole guy built. I did not put on the weapon options yet because I intend on magnetizing those.
Step Two:
Get yourself a can of Army Painter Desert Yellow color spray primer. They don't print the color names on the can, only on the cap, so I suggest you use some tape and write the name on the can. Who the hell keeps the caps!
Step Three:
Shake the crap out of the can. For real, give it a shake for at least 3 minutes.
Step Four:
Set up your models to be painted. Spray outside whenever possible! I'm spraying these right outside on the front porch. I set up some card board to spray on. I laid out the models, leaving the weapons right on the sprue. You can take them off too, as sometimes the sprue blocks the spray from some parts of the guns, forcing you to do touch up. The choice is yours, do as you will.
Step Five:
Now here is the part where you need to make a decision. To prime or not to prime? Army Painter Color Primers are just that... Spray Prime. You do not need to pre-prime your models. Simply paint them with the base color you want and you are good to go. Having said that, you need to consider shade and hue. For example, Desert Yellow is a very bright color. This will be toned down in a later step using Medium Quickshade, but some of you might like really dark Tau. In that case, spray prime your models black! Or the opposite... you may like a super bright model, so spray them white first. It is useful to know that you can get three shades of the same color, simply by under painting black or white, or leaving the model grey.
It is also useful to know how your surface interacts with the paint. Metal and Plastic react differently to spray prime. If you are painting a metal model, or a combination model, it may be useful to spray them with a black or white undercoat. First of all, to make sure that the model is all the same color, but also, paint easily flecks off from Metal. A dedicated spray prime might be a little more useful at helping the paint not scrape off the metal. Whatever you decide, try it out on an old model first. I used an old Eldar Heavy Weapon and painted it all sorts of different ways when working on metal. The bottom line... EXPERIMENT BEFORE YOU WORK ON YOUR REAL MODEL. You've been warned.
On these plastic models, I am spraying directly onto the plastic, with no under coat. When you spray, hold the can relatively close to the model. The pigment in Army Painter spray is ultra fine. So fine that it may dry in mid air! This will cause a sand paper texture to appear on your model. BAD! The way to avoid it is spray close, in quick short bursts. Never start a burst directly on the model. Activate the spray on the cardboard, then swipe the can over the model.
Spray the models with a thin layer. It is always better to spray multiple thin layers than one thick coat. There may be areas of exposed grey still. It is ok. Flip the model over, do the other side. Then come back to the first side. If you attempt to completely cover the model in one go, you will fill in details. Ive seen it happen, and done it myself. Slow and steady gets the job done here folks!
Step Six:
Once the spraying is done, bring your little rascal inside and get ready for the next stage! I actually assembled the weapons at this point. I will not magnetize this particular model, since most of the suits in my army will have the same gear. I will do a magnetizing tutorial later. At this point, the little plastic stand is quite useful too. Stick that up his butt.
Now it is time to bust out your Army Painter Quickshade. I am using Medium tone for this army. With a cheapo brush, apply the shade to the model. Observe in the video:
Check back next week for the rest of the tutorial.
Public Service Announcement:
Protect your baby. Spray outside. You may think it is ok to spray just a swipe or two of primer onto your models in the confines of your hobby room. Ventilated or not, this can be dangerous to your baby. He weighs a handful of pounds. If you are like me, you way much, much, much more than that. Just a few particles of possibly dangerous inhalants can be much more harmful to your baby. Do you and your baby a favor, spray outside.
Blood Angels list help!
Posted by
Jawaballs
at
11:15 AM
I got this email today:
Hi Jawa,
I have been following you for about a year and a half (not quite sure) but it was back when you first posted your Venn Diagram of doom list. Anyways I got into BA back then because I loved the idea of the Ba'al Predator. This codex comes in and things look better but once again the BA are more of a finesse army than kick to the groin army like wolves. So in this edition I love the idea of the storm raven and am trying to make it work. I have come up with 2 lists and I would like to know what you think about them.
List 1
HQ
-Reclusiarch
Elite
-Sanguinary Priest * 2
-Assault Terminators * 10
Thunder Hammer & Storm Shield * 10
-Furioso Dreadnought
Blood Fists
Heavy Flamer
Extra Armor
Troops
-Death Company *10
Thunder hammer
Power Weapon * 2
-DC Dread * 2
Blood Talons
Heavy Flamer
Heavy
-3 ravens with EA
In this list the Reclusiarch rides with the DC in a raven with the Furisio. The Termies combat squad and hitch a ride on a raven with the 2 DC dreads and the priests ride with them. Now I know I cant capture objectives, so my second list drops 1 raven, 1 DC dread, and 5 termies, and adds 2 AS squads with jump packs with various gear (generally 2 meltaguns, a PF on the sarge and a Infernus pistol on the sarge). To finish the list we give one of the priests a jump pack and you have some objective takers or you can combat squad the meltas and run some deep striking suicide squads to pop tanks.
Any advice? Ive played 2 games with 1 raven (with DC inside) and done pretty well but I just like the idea of an air force.
Thanks, keep up the great blog.
-Frank
Thanks for the email Frank! First off, go with the second list. I have been banging around a 3 Raven list myself and have come to the conclusion that to make it work, you have to go light on points for the rest of your army. That means that terminators may be out of the question. First of all, they don't have jump packs so they cannot assault out of a Raven after it moves! Also, Death Company are a fail for the first reason you pointed out. No takey objectivy! Plus we get into issues with Rage, and cost. Death Company just arent that great for what you are getting at the cost, and they have a big drawback. IF you were so inclined to play them, play a 5 man squad and buy a Dread, give the DC jump packs and attach the reclusiarch and let them go. Paint their raven black and it will be quite imposing!
Having said that, here is my suggested list. Bear in mind, this may not be the most competitive:
Libby JP
Reclusiarch JP Infernus
Troops:
RAS PW
RAS PW
RAS Razorback with your choice, flamer or bolter
Scouts x5 with snipers, sgt has Locator
DC x5 one pw, JPS
DC Dread, Blood Claws
Elite:
Sang Priest with JP and PW
x2 Furioso Dread your taste on free options
Heavy:
x3 Ravens extra armor
2k points on the nose.
Seems pretty thin! Libby, Reclusiarch and Priest join each of the two RAS and the DC. Give the libby preferred enemy and lance. Or str 10. Load them up in their favorite ride and have at it. Infiltrate scouts and have a little fun with deep strike, or just reserve the ravens and bring them in off your edge moving 24". Reserve the razor and have it come into claim objectives opened up by your shock troops.
Weakness? You got crap. :) 10 marines and 5 DC to wipe out enemy defenders is iffy at best. 3 dreads is nice! But not a sure thing. Odds are you are going to bring them on the table, and at 2k points there is so much enemy fire that they will all die. Of course there are tactics you can try to use to keep them alive. After all they are gunships. Deep strike em, fire off all your load, hope you live! Honestly you need another 500 points to make this army effective.
Not much more I can really say about it. These things are just too point heavy to make them useful. (They cost what a Valkrye should cost). Especially taking three. My suggestion? Take one. Fill it with your DC and let them go have fun. Spend the rest of the points on some hard hitting ground forces. Hopefully we will see some raven lists popping up after Hard Boys is over this weekend!
Oh, and the Storm Raven conversion in the picture is for sale if any one wants it. 60 bucks plus shipping as is and it comes with a flyer base, and all parts needed to finish the conversion including all weapon options.
Jawaballs!
EDIT:
I was mistaken. Any model can assault out of a Storm Raven provided it has not moved over 12". Only models with Jump Packs can take advantage of the Skies of Blood special rule.
Storm Wardens Army last call! Help a great charity.
Posted by
Jawaballs
at
4:51 PM
This is your last chance to get in on the Storm Wardens collaborative army build. The time to make donations ends this Sunday! If you have not yet gotten your donation in by now, what are you waiting for?? But I just wanted to take a moment to talk about the bigger picture. Sure, the army is fantastic. This is a true first and I only wish I was eligible to win.
But really, this is not about toys at all. It is about being part of something bigger than yourself. Every one of us who donated or worked on this project is stepping up and joining a cause that universally offers aid, no matter who or where you are. That is the essence of community and compassion, and that is the defining quality that makes our little gaming family so special. If only more people in this world did the same! It does not matter how much you donated, it just matters that you did. You should be proud to know that your dollar will go towards helping those who need it. You can find out more about Doctors Without Borders for yourself. They won a Nobel Peace Prize! As the end of the drive approaches, dig deep into those pockets and give what you can. If you already did, thank you. We know times are tight. Know that you are part of something great.
Be sure to check out the Storm Wardens blog for pics of the loot!
Jawaballs
The joys of list building!
Posted by
Jawaballs
at
11:49 PM
Me and Fritz posing it up with the BOLS crew!
Any way, I think I have banged out the final version, and just finished converting every model... again. The warcouncil has met several times, the sages have been consulted, and my fingers have been glued together. I think I am done!
So what is in the list? If you caught my broadcast tonight you know. Otherwise, you will have to wait until I post up my Hard Boys Finals results. And boy will I be glad when it is over. I would love to sit back and say it does not really matter, but who am I fooling. This IS important. I want cred! Being the only Blood Angels player to qualify for Vegas using the PDF matters not. I need to do well at Hard Boys to finally announce my arrival. Sure most of 'good' players scoff at something like Hard Boys and choose not to participate for any number of reasons like cheezy armies, lucky dice, dirt bag players, ruining the spirit of the game etc. But frankly, I don't care. Guys who do well in Hard Boys are hard core and worthy of respect in my book. I want to be hard core. I would not mind being amongst the best players in the country even if this year that title will belong to people at three different events.
What are my chances? Slim. Not to downplay my skills with fake modesty. I know how to play the game and I feel that my ability to visualize the battlefield from an artists perspective gives me an advantage. But every one at Hard Boys finals is good. I say slim because of my chosen army. Blood Angels players just have not figured out the uber connection yet to set the codex above the top. I hate to say it, but guard is still pumping out stronger, more efficient armies. It is not a complaint, just a fact. Can my army beat the guard Alpha strike? With a little luck for sure! In fact, that is what it all comes down to. Luck. A couple weeks ago I played Danny Internets in a tournament in which he got the first turn and tabled me in 4 turns. Our game was so short we had time to try it again, only giving me the lucky Seize the Initiative, and sure enough, I returned the favor. With Corbulo I had two tries, not bad odds, just needed that little push! I should have rubbed my rabbits foot that day. It came down to something as simple as a die roll deciding the game. The point is that Hard Boys is just three games being played by the best players in the country, as proven by their placing in the top three in two prior tournaments. All of us got skills, all of us are packing armies that can win. The only questions is... who will lady luck shine upon this time? Can I get that lucky die roll to go my way three games in a row? It is a game of Rock, Paper, Scissors. Hopefully I will bring the Dynamite this Saturday!
After the tournament I will post up the list I played with, the list I was going to play with, and the list I used to get there but abandonded.
What is next for me? I need to submit my list for Bolscon which I will do tomorrow. Then I need to git paintin! I am going to Bolscon to not only compete for the win in the 2k tournament, but I want to compete for Best Painted. Plus Goatboy and I are gonna put a whoopin on Fritz and Brent. Truth be told though, I am not painting my army for Bolscon. I am painting it for myself. I formerly prided myself upon never playing grey plastic in a tournament, or any game. And since the baby came I am embarrassed to say I have done just that. One thing I am known for is a high standard in painting and I need to reclaim that standard for my self. I wish to have my army completed by Gamesday and in the armies on parade.
After that, be looking for my Tau army to march it's way into the first Battle for Salvation GT pitting me in a struggle not to finish last. All I really want is to get Fritz on the table and put the Tau Hurt on him. I will become a student of Stelek in the next few months for sure! Then my Blood Angels will make an appearance at The Warstore Weekend, and again at Mechanicon. Hopefully not long after that I can start a space pirate army bristling with Dark Lances and Jawasluts!
Oh, if you have not paid attention to my live broadcasts, don't miss next Wednesday, I will be painting my first Jawa-slu... Jawa-girlfriend. :)
Finally, Next weekend July 25th, I will be hosting the drawing for the Storm Wardens army live! Reserve that sunday!
Ok enough typing, I need to get back to posting more often so I have less to say!
Jawaballs
Jawaballs Ebay auctions!
Posted by
Jawaballs
at
6:25 PM
As much as I love Bartertown and Rogue Market, sometimes you just get sick of dudes demanding that you ship first because they have a number that is a little bit higher than yours, or dickering with you for 3 weeks over nothing then backing out of a deal. Ebay tends to simplify things sometimes. So I am offering a few items up on ebay! Check below. I will be adding more stuff asap. Going up for sale? A Black Templars speeder, BT terminator squad, Blood Angels Death Co. Dreads with drop pods, Vampire Counts Blood Knights, and lots more! Check back often to catch a great deal on a sweet painted model.
Jawaballs
Jawaballs
Hobby: Painting Tau FAST!
Posted by
Jawaballs
at
11:55 AM
Hey all. I thought I would share a broader part of my hobby today and show you a quick picture of a new project I have started. Well, not really new, I have had these models for over a year, but I have finally decided to take the plunge and build and paint my Tau! This project is being done during my spare time, in between sessions of the massive overhaul of my Blood Angels army. I am pretty much starting from scratch with my Blood Angels, so need a break from the red now and again!
I have videos on the way showing a nice step by step process on this, and will be posting up a tutorial here on the blog, but I wanted to share with you a WIP pic of one of my Tau Crisis Suits! This suit took no more than 10 minutes to paint using Army Painter Desert Yellow spray and Medium tone Quick Shade. Sure it is not perfect, but in my opinion it looks great for any table top, and an entire army painted to this standard could easily win Best Painted at many tournaments. Look for the tutorial next week!
Jawaballs
Storm Wardens Collaborative Army Build Update!
Posted by
Jawaballs
at
10:01 AM
This is it! I am coming down the home stretch. I have to say I would have been done a while ago, and have done more, but the Jawababy waits for no man, movement or model. I know next time I will be able to contribute a whole lot more. My champion from the Company Command squad is done, as is the rhino. Today I am finishing up the 10 tactical marines. I sent the Jawababy off to day care! :) '
There is still time to enter the drawing to win the complete army! You can find more details by clicking HERE.
In case you just got back from Mars or escaped from Michael Jacksons secret hyperbolic chamber, a group of talented bloggers, and myself, got together to paint up an army! We hit up a ton of business for more contribution, plus got a boat load of stuff for free from other guys that just wanted to help. All of this stuff is being given out to YOU! You only need contribute to the fund by purchasing a ticket, or ten. Just check out the official press release and join the fun! The final drawing is July 25th. Hurry because I believe the time to contribute ends soon.
Jawaballs
The gauntlet has been dropped... Plus this week on Jawaballs Live!
Posted by
Jawaballs
at
2:44 PM
The gauntlet has been dropped! Jawaballs and Fritz answer. A youtube follower has challenged us to come out and put our reputations on the line. So ask and we deliver! Baring an unforseen development, Fritz and I will be traveling out to The Battle Standard at 194 Buckland Hills Drive Unit 2002, Manchester CT 06082 for some 40k action on Friday, July 9th.
We will be arriving around 2 or 3 PM and taking on all challengers, but I have a game reserved for Haloister123 from Youtube and his Chaos army. I just called the venue and spoke to Tommy and he said open gaming usually starts around 5, so hopefully we can get started early!
What else is coming up?
Jawaballs and Fritz will be at Bolscon on Thursday, July 29 and staying for the weekend. Come play in our Massive appocalypse challenge on Thursday night and pick a side... Eldar vs Blood Angels!
Also, come meet us at Gamesday 2010 Click the link to see a picture of Jawaballs on the GW website! Gamesday is on Saturday, August 21. Fritz and Jawaballs will have their meet and greet painting tips and tactics club table again this year. Come challenge us to a game on our full sized table, or take part in an HQ Gladiator event!
On August 14th, Fritz and I may be traveling to The Nova Open. More on that to come.
Coming up in November look for Jawaballs and Fritz at Mechanicon! They ran their first annual event last fall and it was fantastic where yours truly finished 3rd, narrowly losing 1st due to Corbulo failing a 3+ armor save on the last shot of the game... I cant wait to play again this year!
Battle for Salvation will be running it's first Grand Tournament on Columbus Day weekend as of now. More on that to come.
And finally, tomorrow on Jawaballs Live! join Jawaballs as he puts the finishing touches on his contribution to the Storm Wardens collaborative army build for charity. Show starts at 6pm EST but may be on even sooner, I tend to start the show when I get the opportunity. By the way, check out the Storm Wardens Blog for pics of the finished models in the army. Mine will be posted up soon.
Lots of great news and notes. I hope to see as many of you as possible at upcoming events!
Jawaballs
Blood Angels FAQ is published today!
Posted by
Jawaballs
at
8:12 PM
Rant on!
And like a big fat kick in the balls, it arrives. There was not a lot of unexpected stuff in the FAQ. They fixed the Vindicator of course, (Enough of you RAW asswipes actually trying to enforce that vindicator error) and officially spelled it out for all the douche bags out there that NO, models deep striking inside a Land Raider cannot use Descent of Angels. They clarified that Baal Preds can indeed use their smoke launchers during their scout move. For some reason they repeated that Mephiston, Sanguinor and DC Tycho are single model units... That was clear enough... not quite agreed with on the Tycho and Sanguinor front but whatever.
My beef though? Disallowing Libby dreads from taking extra armor for one. Why the F not? It just does not make sense other than some useless way of balancing. But since when does GW care about that? Cough Cough (Valkrye) Oh wait... there is no 60 dollar Libby Dread model.
More beef. Corbulo! He has a farseeing eye. His precog ability has helped them to win entire wars before they even began. You would think the essence of that ability lies in using it to reroll the attempt to go first. Nope. Apparently the farseeing eye is not quite so farseeing. It is the nearseeing eye... or slightly out of reach seeing. Why bother with Corbulo now? You are spending 55 more points than you would on an ordinary priest, for a marginally better model that lets you reroll "Any" single die roll... EXCEPT for the only one that really matters. Sure he can be used to reroll Seize the initiative... It even says so in the codex... Oh wait... STI was taken out of Hard Boys. (But Allies weren't?)
But my ultimate beef comes down to the nerfbat slammed up against the Sanguinary Priest bubble of Furious Charge. First of all, and let me be clear on this, I am not complaining about Sanguinary Priests getting nerfed. It sucks, but I admit, they were truly awesome and maybe gave the Blood Angels a little too much bite. Having said that, I wish to deal with the fact that GW has completely changed the mechanics of how a power works after what... 4 years of use? The Corbulo FC bubble from the PDF, and the priest bubble in the new codex worked the same. If a unit had a model within range of the FC bubble at the start of their assault, then the unit got the bonus. Easy. Simple. Makes sense. The squad is inspired by the Blood Chalice, then charge off in a fervor of anger.
Well, now the Furious Charging models need to be within the bubble when they actually roll the dice for their attacks. Why is this rediculous? Well, for one, they only "fixed" half of the rule. They did not mention Feel No Pain. (previously, and still, a single model needed/needs to be within range of the FNP bubble to grant the power to the squad.) So long as a priest is lurking some where in range of one of the models, the whole squad gets it. But the Furious Charge bubble throws out the "squad gets it if a model is in range" rule, unnecessarily adding more complication to the game. Now no end of annoyance is going to sprout out as our opponents bust out the tape and measure each and every model on the table from every possible angle and dicker over hair widths. Oh my god I can see it now! "This model is just out of range Jawa, he does not get FC." "Look directly over the model asswipe opponent, you are looking from an angle." "Nope, from my point of view you can fit a finger nail in there... out of range." Judge.."Dice it off.". On to the next model... and so forth.
I cant wait until I come up on some other "aura" effect.
Thank you GW for adding one more element to the game to completely and utterly slow it down.
The ultimate question is... why? First of all, Furious Charge was never a question. And definitely not frequently asked! The rule was plain and simple. "Ok, my assault squad is assaulting, and checking range this member of the squad is within 6" of a priest, so the squad gets FC." Easy! Instead of dealing with measuring each and every model, and keeping track and whatnot... it was a common sense answer to a question that was never contested. Why change it?
I can see that GW is attempting to reign in the power of the priest. I get it... sorta. Now in order to get FC granted to a whole squad, you need to send that priest in with it. No more camping just out of reach, or worse yet, inside a transport. For the record, I have always been a proponent of fitting my priest with a PW and sending him in to fight. I have championed this cause many times over on Bolter and Chainsword, despite some of the "experts" over there calling me crazy for getting my priest out of his transport. So this change will not have a huge impact on my game, but that is besides the point! It will actually probably help because it forces guys to disembark their priests... But that is not the point either.
The point of my issue with this change is that it is HALF ASS. Don't change half of a rule. Rewrite the damn unit. Or better yet, FUCKING PLAYTEST. For christ sake. I wonder if they even considered the impact of the FAQ on the game. Or even the unit in the codex for that matter! If you are going to reduce the only good power of a unit... (FNP is a joke when 40% of all guardsmen in the imperium are packing melta and plasma guns.) Do it right! You need to fundamentally change the way the unit works. Make him a squad upgrade. Reduce his point cost. Make the power only affect the squad he has joined. Any number of ways pop into mind... but no. Lets just create one more point of contention in an already contentious game.
What happened, did no one buy that priest model you took out of the old 25 dollar Blood Angels Honor Guard box set and tried selling alone for 15? Selling 130 point valkries 5 or 6 at a time to every guard player in the world for 60 bucks a pop was plenty of incentive to skip that unit when it came time to swing the nerfbat... but since no one is buying your priest swing away GW!
I don't mind nerfing. Just do it right!
I won't even get into the shitshow Nid FAQ. Doom needed clarification yes... but how bout making what was a cool unit completely and utterly useless! Well done indeed guys.
Guh.
Jawaballs
EDIT: July 4, 2010
Due to the fantastic comments and input, I thought I would edit this and add a summary of what has been discussed. First of all, the only difference in how a priest works now vs before the FAQ is that you measure the 6" distance at the time the models gaining the benefit make their attacks. Previously it was accepted that the models needed to be in range at the start of the assault phase... IE.. before they made their move, thus were able to get the bonus and charge off in any direction they want. Now, based on the FAQ, the priest needs to be closer to the squad, thus at more risk during assault. It is a balance issue intended to thwart people hiding their priest in a transport and giving their entire army the bonus.
Also, to be clear, not every model needs be in range. At the time you make your attacks, one member of a squad needs to be in range to grant the whole squad the bonus!
Jawaballs
Coming soon from The Army Painter! Crystal Blue.
Posted by
Jawaballs
at
7:38 AM
A little bird over seas sent me this snippet of images of an as yet unreleased color spray prime from The Army Painter. After first using their black and white spray primes and falling in love, I got my hands on some Dragon Red and it is simply outstanding for painting Blood Angels. Be looking for tutorials on that soon! As a little teaser for things to come, I thought I would share these images of their upcoming blue spray primer.
Here is the image primed blue.
Great stuff!
More to come. Jawaballs
Jawaballs Live is broadcasting NOW! Impromptu show.
Posted by
Jawaballs
at
8:15 PM
Come watch! Jawaballs Live!
List Help! A request to review a 2500 point list.
Posted by
Jawaballs
at
8:46 PM
Email in:
Hey Jawaballs, how have you been?
I haven't messaged u in a while since I haven't had anything too important to say lol.
Anyways, I just picked up a Blood Angels Dex and a couple Baal Preds and Vindis just to try something different from my Space Wolves. So far I really like the list tho I am not too much of a fan of the Asscan Baal and i'll probably end up trying the flamer variant. Anyways I just kind of wanted your own "professional" Blood Angels opinion on my list.
Well, here it goes...
Mephiston
3x Furioso Dreadnoughts with undecided weapons all in Drop Pods
6x of this troop choice
5 man Assault Squad in Razorback with TL Las
3x Baal Predators with either Asscan Combo or Flame combo
3x Vindicators
Ok so that's my 2500 list. Hope it's not too rushed lol. Also, may I add that the points only come to about 2250 so do you think I should take an Honor Guard Squad in another Las Razorback? Or Maybe the Sanguinor as an HQ? Anyways thats it for now. Thanks for any help you can give me.
Take care, Mark
Hey Mark, thanks for writing! From a strictly competitive do or die point of view, I have a few suggestions. Forget the pods. Drop pod assault will mean that two of them have to come down round one, and will either find nothing to shoot, or come out of their pods surrounded by melta guns and take it in the ass. Without Venerable to force rerolls, they are dead. Make them all Librarians instead and run them up behind your Baal Preds or Razor wall.
Mephiston? I love him, but drop him. Take a regular libby and throw him in one of the Razors. Spend the extra 150 points buying your dreads the libby upgrade. Oh, and give them shield of sang and wings.
Flame or asscan? Have faith in your wargear private! Go with the Asscan. Maybe take one flamer. They work wonders against Eldar seer councils if you can catch em on the table first turn.
Vindicators or Predators? That is up to your taste. Both are good, but I feel predators with auto cannon/las sponsons are superior. Give your tanks Hunter Killer missiles, as many as you can fit in.
No, your army will not be an assault freak. But you ahve enouth redundancy to take heavy losses and still keep shooting, and enough hard hitting punch to do a lot of damage, for a couple rounds, cover saves be damned! Your dreads will have to handle the assault punch. Support them with your squads that you should upgrade with PWs and Meltaguns. Get a priest in there to give your dreads FC.
That should get you in nice shape!
Jawaballs
Storm Wardens Army Giveaway Project: Jawaballs Rhino WIP
Posted by
Jawaballs
at
12:53 PM
Here are some more WIP pics of my Storm Wardens rhino for the Collaborative army painting give away!
Be sure to check out THIS LINK for instructions on how to contribute and qualify for the drawing. As most of you know, I have been painting a tactical squad, rhino and company champion as my contribution to this massive event. These pictures are of my rhino almost complete! One is pretty washed out because of the flash...
I have been doing some light weathering and chipping, and fading from Regal blue up to Ultramarine blue. The hand painting is almost complete as well. I will be doing some hand painting on the sides. I feel it is coming along nicely!
The final drawing will be taking place live on a special edition of Jawaballs Live! on July 25th. So if you have not entered your contribution yet, Git Er Done!
Jawaballs
Bye Bye allies!
Posted by
Jawaballs
at
2:04 PM
Well it appears that GW has snuck in a mini update for Witch Hunters and Daemonhunters. If you look in their online store you will find official downloads of their codex books for free... and what is missing? Allies! That is correct Guard. No more cheeze ball inquisitors. No more tarots. No more grey knights in Valkries. No more terminators in Chimeras. No more filling in the balance gaps in your codex with outdated rules. No more BS. Time to stand by yourselves. And not a bit too late with the last round of Hard Boys coming up!
I mean seriously, IG abusing the old allied rules from the DH codex was about as cool as this chick from Baldur's Gate.
That is pretty suck. Good riddance allies.
Have any of you felt the annoyance of playing vs allied armies with their vague rules and often abused combos? Feel free to expand upon it!
Time to stand on your own IG!
Jawaballs
FTW Games- Richmond, VA's Fully Operational Gaming Battle Station
Posted by
Unknown
at
12:20 PM
Much like the Death Star in RoTJ, we are now fully operational.
We offer most tabletop wargames, card games, board games, and hobby supplies such as paint and tools.
We also have EIGHT 4'x6' Gaming Tables that you can play on, as well as 4 Multi-Purpose tables, XBOX, Free Wifi, Drinks, and Snacks.
804.464.1873
We offer most tabletop wargames, card games, board games, and hobby supplies such as paint and tools.
FTW Games
13176 Midlothian Turnpike
Midlothian, VA 23113804.464.1873
Hours
Monday- Closed
Tuesday-Thursday 2pm- 10pm*
Friday-Sunday 12 Noon- 10pm*
*Mostly Close Later
If you like what you see here, head over to our FTW Games Website and go more in-depth with whats going on here at the shop, and how you can get involved!
-MBG
I would like to congratulate Rob Baer on launching his store and doing his thang! Grats man. Maybe Fritz and I can take a road trip and play in a tournament. Jawaballs
If you like what you see here, head over to our FTW Games Website and go more in-depth with whats going on here at the shop, and how you can get involved!
-MBG
I would like to congratulate Rob Baer on launching his store and doing his thang! Grats man. Maybe Fritz and I can take a road trip and play in a tournament. Jawaballs
Hard Boys to Hard Boiled! Jawaballs gets thumped.
Posted by
Jawaballs
at
8:24 AM
Round one opened up vs a Daemonhunter army consisting of 2 land raiders, 4 squads of Grey Knights, a squad of GK termies with a Bro Capt. and a Dread. I managed to kill his terminators in my first round of shooting, and had him in assault on turn one. GKs are nasty in assault, but Mephiston is nastier, and 45 minutes later the game was over. My opponent was a fantastic sport!
The stage was set for a showdown between me and Danny Internets in round three.
Unfortunately Ultrabob's magic computer matched us up in round two...
So there we were... our first tournament meeting. Danny had his IG Alpha Strike army of death. I knew I would probably end up facing him for the win, so I packed Corbulo in my army to give me a reroll at Seize the Initiative. Danny has Emperor's Tarot which gives him a +1 to the die roll to go first. When he wins first turn he scout moves his valkries, then disembarks and charges his vets with meltabombs and melta guns, pretty much obliterating his opponent.
Danny won the die roll of course, and it would come down to me trying to seize. He set up his alpha strike, then it was my turn to try the steal... die roll 1... nothing... the reroll? Fail. That was my chance! We both knew how it would go. It would have been easier to just pack it up right there and call it a game. But I let Danny pound on me for Hard Boys practice. :) Four rounds later the beating was mercifully over. Danny tabled me. I believe that was the first time that ever happened to me outside of Fritz's living room!
For shits and giggles though, we played another game, with all the same setup, but as if I won the Seize the Initiative. I didn't do it quite so easily, but the result proved me right. I tabled Dan more or less. (we realized that we had forgotten about an immobilized Valkrye at the end.)
It boils down to a point I had made about IG ruining 5th edition. The game has been rendered down to the old 4th ed "Shoot first and win" matra where it is all about the luck of the draw. This time I was out drew.
My round two score of ZERO points throw me into the middle tables some where, and I ended up against a player I played at the last Brothers Grim tournament... Eldar... (Cue disgusted grimace.) My old nemesis of 3 falcons full of direavengers, 3 serpents full of Dragons, and a Bike Council was back. Gack.
Mephiston would be of little value in this game. His inability to use psychic powers due to the Eldar runes is frustrating. I did manage to get a power off and assault a Serpent, hitting it 3 times... but rolled no higher than 2. In fact, I assault 3 serpents on my first turn, scoring no less than a dozen penetrations. Nothing but weapon destroyed and shaken results. No shit. No wait... one was stunned.
On his turn the Eldar player focused on Mephiston and killed him with melta fire. Then I wrapped up his dragons. The rest of the game would be a cat and mouse between my assault squads and his council. I did score a lucky kill on a Falcon by praying to the emperor. I fired a single lascannon across the table, hit the Falcon, penetrated, my opponent failed his cover save, and I rolled the double six for the explosion.
The game would end in a minor victory for my opponent as he edged me out in kill points by 2. I would finish the day with 29 our of 69 battle points. Definitely a humbling day for the Jawabumble!
Summary:
I need to refine my 1850 list. It needs either a complete overhaul, or some minor tweaking. I think I am definitely going to drop Mephiston again. He is fun, but an unnecessary point sink at 1850. I think a librarian back in the Land Raider is a better choice. Corbs is another point sink. 105 points just to reroll seize the initiative? I had to reduce my priests from two to one, reducing my assault strength vs his Seer Council. I feel that the strength of the BA dex is that priests allows you to double the strength of a 5 man assault squad... lacking that power my squads were ineffective. Plus I have yet to win a reroll in tournament play. It will be great when it happens, and I am taking Corbs to Hard Boys, but I think in my 1850 list he can be demoted.
So drop Meph and Corbs= 355 points
Buy termy libby w/storm shield=145
Buy termy priest and reguler priest with pw=150
Last 60 points? Melta speeder? Do I drop one of my ac/lc predators and replace it with another razor back? Do I not bother with the termy priest and just keep him in the land raider as a buff battery? Saving 45 points on the libby and 35 on the priest gives me 80, plus the 60... there goes another razorback squad with assault or tl las...
Plenty to ponder!
More to come...
Jawaballs
Reader submitted work! Dante and Honor Guard
Posted by
Jawaballs
at
8:24 AM
This picture was sent in by Chris Knight. He painted these using my tutorials, nice job on the banner! My only suggestion is to push the highlights further. A mix of Blazing Orange and Vomit Brown as an extreme highlight on the marines, and mithril silver on Dante will really bring out their details! Maybe a 50/50 of white and bleached bone on the edges of the robes. Good stuff man!
Jawaballs
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