How to paint Rusty Krieg?? 0 Comments - 25 Oct 2018 Long time no see!
Among the many projects I have been working on, and yes I do still live... are some Krieg.
I was inspired to do some Krieg by my friend Ed Miller who was playing a heavy Guard army with Smash Captain Blood Angels and that for some reason tickled my fancy... and my friend John Stiening who has one of the prettiest Krieg armies I... More Link |
Win a WARLORD TITAN 0 Comments - 18 Jul 2018 I have so much to show you guys... I've been working so hard! More soon about my own stuff...
But for today I wanted to talk about the Nova Open Charitable Foundation!
As most of you who know every year I paint models that are raffled off by NOCF with the proceeds being given away to charity. Well this year I have to admit we as a fo... More Link |
12 comments:
On principal alone I would field one, it's the signature tank as you say of the BA.
It appears that it needs to be in a position close enough that it can park and then it becomes a threat (being able to shoot all of it's weapons).
So for Capture and control, it makes the perfect objective guard, for Seize it looks like it would make the perfect followup unit for grabbing objectives, rush your guys in and this thing can come behind and keep the perimeter secure. Like a deterent.
As for kill points, it's only one point.
I would say keep it and see how it fares for a few games before you drop it for a couple of rules changes.
Ramming!
18" = +6
tank = +1
AV 13 front = +3
S 10 hit!
Also, the overcharged engines make it a Fast vehicles, so it can (possibly) move up to 6" and shoot everything, or up to 12" and shoot its main weapons (and defensive weapons).
What he hell..ramming?? I gotta get the new book! Does the Baal survive this ram? Kill points? Lol, I feel so uninformed. My book will be here monday!
Let's see... +6 for its move, so it would depend on how much over AV 10 the side of the vehicle the Baal was ramming had.
So, ramming a LR's front armor might be bad (S 12 hit on the Baal?) but an AV 11 Rhino/Razorback/Whirlwind/etc would only be S 8 in return (+6, +1 armor, +1 for being a tank).
I would love to run some Baals, but I'm not sure I'll use the BA COdex once the new Marine Codex comes out. If the rumors are true, the only things the BA has going for it rulewise are overcharged engines, DC, their special characters, and the Baal. That is a goodly amount of things, though.
you cant take more than a str10 hit, ever.
Baal's are just as good as before due to the overcharged engines. use them every turn, and if they go off you can move 6" and fire everything.
Ahh, so if the OCE goes off, then they will be the only marine tank that can move, and fire its main weapon and side sponsons... I also heard rumors about a soon to be released published BA codex, and in the meantime there will be an addendum or something to the BA codex. Any one hear any thing bout that?
And I will still play my Blood Angels. I dont know how it works out pointwise, but assault squads can take off their jump packs and take a drop pod instead. With the new drop pod assault rule, I could take Troop and Elite assault marines with free pods, and each squad comes with a DC. I hear they are raising the prices on marines and equipment, so Im hoping that a BA assault pod force might be the best.
Somewhat_Damaged: Why can't you take a hit greater than STR 10? Are you refering to the mechanic where powerfists double the users str up to 10 max?
I don't see anywhere in the rules where it says the max STR hit from ramming can only be 10.
Thanks for your help with this.
The general argument about hit strength is the line saying that attributes having a maximum of 10, but there is also a line stating that vehicles' attributes not having those limits.
I'm not saying that Somewhat_Damaged is quoting this, but I've seen it elsewhere.
Considering I play Ultras, the only way I get TL ACs is with the Crusader. There's nothing shabby about the AC now, even with nerfed rending, it's still a S6 weapon, and it still slaughters infantry better than anything short of a pie plate...so I say keep using it!
can somebody give me advice i collect blood angels and iam thinking of buying a vehicel and want either a baal predator or a land raider redemer I want the vechile to help the blood angels as they advance please can somebody help me chose
Forget the LR Redeemer. If you want to play that, you might as well play Crimson Fists and take Pedro Cantor. Take the Baal! For the cost of the LRR you can take two. Give it a Storm Bolter and that is 12 shots per tank that you can unload on infantry. Plus, you are Blood Angels. BA would take the Baal.
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