Posted by Jawaballs at 1:23 PM
Bigred over at Bell of Lost Souls shared this little tidbit with me last night. He posted it up there but I wanted to share it here as well. I think I timed it right to go up after BOLS so I don't scoop him with his own info! If you have any other reliable info out there, please let me know! Come on all you guys in the know... give it up! Jawaballs wants YOU!
Force Organization Chart
Blood Angel FOC is divergant from the Ultramarine one:
-Dreadnoughts are heavy support.
-Furioso Dreads with droppods are fast attack.
-Twin scout entries are both elites, but one is scoring.
-Only dedicated ground transport is the Rhino (Razorbacks are out)
-Assault Squad and Tactical Squad are troops.
-Honour Guard can be troops if fielded with Dante.
-Jump pack units are in every FOC category except heavy support and HQ:
--Assault Squad - troops
--Honour Guard - elites
--Exalted - fast attack
Death Company is 0-1 and doesn't need a slot in the FOC
Tantalus Lander is a dedicated transport for everything in the army except tanks, Land Speeders and Exalted. Its weaponry is: 2 twin-linked assault cannons, 1 twin-linked special weapon.
Land Raider: Redeemer, Crusader and Standard
Terminator sergeants can get close combat wargear. There is a Terminator upgrade to allow shooting in an enemy phase.
Exalted: 4/4/4(5)/4/1/5/1+1/10/3+, jump troops, hit & run, furious charge, no red fury/combat tactics, power armor, stormbolter, power weapon, bolt pistol, no options, no transports.
Quite angelic: masterfully crafted slim armor, jump packs, mechanical wings, masks, long hair.
Erasmus: Furious charge, digital weapons (rending), master crafted combi melta: 18" S:8 AP:1 Assault 1, melta, reroll to hit, 4+ ward save, can chose one set of special rules:
-squad ignores red fury
-red fury and preferred enemy
-rage and feel no pain
Mephiston: 7/7/5/5/3/7/4/10/2+, FnP, Fearless, Eternal Warrior, Fleet, 2 psychic powers per turn.
More potent versions of Might of heroes, Transfixing Gaze and Blood Stasis powers:
The gun of Victor's servitor is 36" S:6 AP:6 Assault6
Quickening: Infantry moves as beasts, jump troops and walkers gain fleet.
Blood Stasis: 5" vortex of blood in base contact. Enemy models count as being in difficult terrain, and suffer one wound if they try to move and any of the distance dice shows a 1, Mephiston: can cast it in close combat centered on himself, and enemies attacking with a 1 suffer a wound.
Might of Heroes: one model in squad gets +D3 attacks, Mephiston: can cast it on himself.
Primarchs Grace: Squad may reroll dangerous terrain tests.
Transfixing Gaze: Target model must take a leadership roll off or not able to attack librarian, Mephiston: not able to attack any model.
Living Darkness: A template which blocks line of sight.
Background: mainly Blood Angels and 4 successor chapters with one page each:
It seems that we were just dreaming about the assault cannon land raider! Thats ok though, I suspected enough. The lander sounds just as good though.
There is some interesting bits here. First of all, Tycho is good now! Really all I wanted on him was a power weapon and he would have been a steal.
Dropping razorbacks. Fine with me. I don't think they had much room in the dex any way. They lacked OCE and were over priced.
Mephiston sounds truly insane. Bring on Abbadon!
One of the true gems here are the psychic powers. The PDF powers are a joke. "Quickening". Jump troops and walkers gain Fleet??? "Living Darkness" blocks line of sight. It seems they have included powers that actually help your assault boys get into combat. Genius. If GW wanted to make the Blood Angels an aassault pack army, this is the way. You want to bet that I will absolutely add a Librarian to my army. Very nice.
Actually, looking at this info screams for me to return to my original BA army. Hopefully they reduced the cost of assault troops. Now that I can include my HG as troops, that makes them worth the high price tag and i can finally use that pretty squad I painted for golden daemon.
This news seems pretty promising. The only drawback I forsee is price, but BA are already way over priced, so I cant imagine it getting any worse... however, I bet those exhaulted troops will cost a pretty penny... probably pricing them right out of most armies and off the tables like Vanguard Vets. Hopefully, knowing GW, they will pull a Valkrye and put them in the dex for half what they should really cost just to encourage us to buy them. And buy I will.
Does any of this info further illuminate what you may have already known? Does it spark any more army concepts? I would like to hear the ideas!
More to come...