Heroes of Armageddon Swag!

Hey guys,

As Goatboy said, the light at the end of the tunnel is glowing VERY bright.

Gale Force 9 sent us this years customized measuring tools and templates!

I would like to thank them for their continued support in making our project awesome!  Each army got a customized set of templates. Can you tell which one is the Blood Angels?

I don't have any updates for you at the moment on my goodies.  I have 3 of the 5 terminators done and will finish another today. They take me about 5 hours to do, each.  The sad part is no photograph will ever catch the love that I put into them.  I will try though!  

I will have more pics on Friday of the finished squad, and hopefully much more. 


Heroes of Armageddon crunch time!

Well the team is kicking it into full gear.  Here is a quicky update from my terminators!

3 mostly done. And it is only Tuesday!  

What else is there?  Well Joe Johnson finished his Death Company.  Here is a sneak peak to what I am going to show you on Friday's update post. 

Thankfully Joe's painting is far better than his photography.  I will shoot some pics when they arrive. They are enroute as we speak!  

Here are the jump packs for the assault squad Mike Cho is painting.  Triple thrusters!  Too cool. FIND MORE HERE.

And here is the chapter banner again.  I have a picture of the entire finished Chapter Bearer model, but I promised I would let Ron post it up first.  Follow FROM THE WARP for that this week. 

Much more to come as the Blood Angels build team finishes up their projects and puts a wrap on the army.  

Now you have to ask yourself. Have you donated enough?  I can let you in on a secret. The project has made a lot of money for Doctors Without Borders.  But can we make more?  Go without soda this week and send in another 5 bucks.  One less beer at happy hour will get you 5 more chances to win one of these fabulous armies.  I wish I could enter!  You know you have been wanting to do it for three months now... hit that button at the top right!  

You have to be IN IT TO WIN IT!

I would love to see this army go to one of my readers.  Go get it!


Rediscovering Angels Part 10: Honor Guard

Hey there folks, it's been a while, but it's me again- Xaereth, from Delusions of Grandeur!  Today I want to talk about Honor Guard and what they can do for a Blood Angel army, in a competitive context.  For those of you interested, I've done quite a few other articles here for the Jawa, and I've compiled the links to them here.  So, feel free to read up on them, should you so desire :-p

So, let's talk about Honor Guards for Blood Angels.  This squad is likely one of the most 'hotly contested' units in the book (haha, if anything could be said to be hotly contested about Blood Angels any more), simply because nobody agrees on how they should be used, or whether they're even cost-efficient at all.  I think we can come up with a few good ideas on how they can be used, and in what situations they can really shine.  Heh, or maybe not, and we'll find that Honor Guards are pure rubbish and nobody should take them.  We'll see :)

Well, let's get the obvious stuff out of the way first, so we're all on the same page.  What's good about Honor Guard?
  • Priest hidden in 'retinue'
  • Lots of special weapon options
  • Lots of weapons options
  • Lots of options in general, really
  • Better statline than average marine
What's bad about Honor Guard?
  • Limited to a maximum of 5 dudes
  • Have to pay for their mode of transportation (as opposed to Assault Squads)
  • Upgrades get expensive quick
  • Limited to how many HQ choices have been taken  
So, pretty obvious stuff.  Priest is cool, price to actually field a small 5-man unit isn't so cool.  I suppose now we can look at a little more advanced stuff- first let's look at a price comparison of an Honor Guard vs. 5-man Assault Squad w/ Priest, in a Rhino.

Honor Guard w/ 4x melta, HF Razorback- 210 Points
Assault Squad w/ 1x melta, HF Razorback, Priest- 198 Points

If we took out a single melta from the Honor Guard, the prices would be nearly identical.  Please don't misunderstand this comparison as what I personally think 'the way' is to run Honor Guard/Assault Squads, it's merely a price comparison.

What we can learn from this comparison is that Honor Guards, while not scoring, are more points-efficient than Assault Squads containing a Priest.  When equipped with similar wargear, they can not only carry more wargear than the RAS (Regular Assault Squad), but they also have a 'hidden' priest in there, giving the unit less total Kill Points you have to worry about.  The flip side to this is that the Priest isn't customizable, but I've never been a huge fan of getting my extremely important IC's into combat anyways, since I'm paying the points for him to buff units, not to kill 1 marine (or Ork!) per combat phase, lol.

So, we know that if we need a utility unit that doesn't necessarily need to score, Honor Guard is likely the way to go.  Since every player has to take at least one HQ per army, we will always have at least one Honor Guard as a possibility.

Now let's take a look at a few different roles an Honor Guard can fill in an army.

Role #1:  Plasma Bunker

Honor Guard w/ 4x Plasma Guns, Rhino- 225 Points

This one for me is the one I always think about for Honor Guard, since that's what I generally always do with my Company Command Squads in my IG army.  Not only is this your only reliable means of getting Plasma in the entire book (Sternguard are one-hit wonders), they have a built-in resistance to overheating called Feel No Pain.  8 shots vs. pretty much anything in cover will only kill about 2 dudes, but they could also pop tanks to a limited extent, or hunt Monstrous Creatures (like anyone brings those these days, lol).

I'd actually say that this is a generally poor choice for the Honor Guard.  They can't assault after they blow their load, and like I said earlier, they only cause a little bit of damage from their barrage.  Against good players, Honor Guard w/ plasma isn't amazing.  You may say "but, didn't you say you tooled your Guard CCS's the same way?" Well, yes I did.  However, those IG units are not only cheaper (180 w/ 9 shots vs. 225 w/ 8 shots), but also have built-in orders to make targets reroll successful cover saves, and have vehicles all of them can shoot out of whereas the max for the HG is a Rhino w/ 2 dudes.  IG do it much, much better than the Honor Guard ever will, sadly.  Luckily, most Blood Angels armies have no need of Plasma, as they have access to other things that can replace it.

Role #2:  Melta Bunker

Honor Guard w/ 4x Melta Guns, Razorback w/ Heavy Flamer- 210 Points

This one might be my personal favorite.  They can zoom up 12", turn the Razor around, disembark 2.9", and shoot their melta, giving them a nearly 21" threat range.  Sure, any other unit in the game with melta and a vehicle has the same threat range, but these guys not only have 4 meltas to go with them, they also have FNP, to make removing them much harder than the average melta suicide squad.  One might even argue that it isn't a suicide squad, since it's survivable enough to make an opponent shift significant resources to wipe them out entirely.

Role #3:  Utility Squad

Honor Guard w/ 2x Melta Guns, 2x Flamers, Rhino-  195 Points

What we get from this squad is the ability to bring down tanks, hordes, and a biggish FNP/FC bubble though the utilization of the Rhino chassis.  This squad is equipped to do any number of things, and can shoot all weapons then charge in (furiously) afterward.  I'm not sure I subscribe to this 'jack of all trades' mentality, but it does provide a good 'swiss army knife' -like unit.

A variant:

One variant might be this squad in a Las/Plas Razorback, surrounded by 15x Missile Launcher Devastators.  They can lay down some good fire, provide the FNP Bubble, and provide a solid counter-assault/shooting threat when enemies get too close.  You could of course do the same with a RAS + Priest, but as we discussed earlier, this way is far more cost-effective.  Simply including a Priest with the Devs might be another 'easier' way, but if that happens, it forces the Devs to bunch up quite a bit.  With the extra inches a Razorback chasis provides, the squads can actually be spread out quite a bit, since you measure the FNP/FC aura from the vehicle's hull.

Role #4:  Close combat Uberness

Honor Guard w/ 2x Melta Guns, 4x Lightning Claws, 2x Storm Shields, Chapter Banner, Rhino- 315 Points

This option is pretty expensive, but it does put out quite a few attacks.  Claws are statistically better than Swords against just about any opponent, despite less attacks.  This squad is going to be far more efficient with either a Chaplain or a Librarian (I'd pick a Libby, personally), giving them rerolls to hit.  If they do get rerolls + charge, they'll cause 10(ish) power wounds and 2 regular wounds to a WS4 T4 opponent, not counting the character accompanying them.  They can also open tanks with their two meltas, have FNP, and can even operate against other power weapons, with their own Storm Shields.

They're pretty expensive though.  315 points to wipe out a marine squad (or even nearly 5 TH/SS Termies) is alright, but they have to kill a lot of stuff to warrant their price tag.  Against some squads with higher Initiative, this squad will flounder, and if they get charged, their effectiveness is far less.  Not to mention, it's not really 315 points to wipe that marine squad- it's more like 415, after you add the Librarian.  Not my favorite choice, but these guys can fill the combat role if you want- some armies have enough shooting and need the extra combat.  Cool squad to customize/convert too :)

Role #5:  Jump Infantry Support

Honor Guard w/ 4x Melta, Jump Packs-  205 Points

These guys just jump around with your other 50-60 Jump Marines, and provide melta/FNP support.  Cool squad, I think I'd rather these guys look like this, honestly:

Honor Guard w/ 4x Melta, Rhino

It loses a little bit of the theme 60+ Jump Marines have, but it also gives a bigger FNP bubble for your squads, allowing them to spread out a little bit, for the same price.  It also allows a little more protection for a small squad, so opponents don't just turn their AP2/3 long-range fire at that squad immediately (since they won't have anything better to fire at, given the lack of diverse targets)

I think I saw Jawa's NOVA army will be going this route, though the Honor Guard will be Jumping around with the rest of them, which works.  I know that if I play him though, they'll be the first target for my Dark Lances :)


Well, what more can I say?  Honor Guard can provide a lot for your army, and fill a bunch of roles that a Blood Angel player may have need of filling.  Combat, cheap melta, or FNP/FC coverage, these guys can do it all, and can even do it all well.  Not every army has need of these Role-players in their army, but it's nice to know these guys exist as an option, and can be used for pretty much anything.

Thoughts?  Questions?  Comments?  How do YOU tool your Honor Guard?

As an aside, hope you enjoyed the 'honor' pictures I found on Google.  Some of them I have no idea what they have to do with honor, but they were funny so I stuck them up there!  lol

Still have not donated yet?

How bout some hand painted 3rd company banner sweetness carried by a lightning claw terminator? 


Weekend Heroes Painting!

Hey Folks!  So here is a shot of the finished Corbulo for the Heroes of Armageddon project!  Tomorrow I will add a shot of the first one I painted so we can compare and contrast to see if I improved over the last couple years.  I will bust out the light tent for that though. 

The Heroes Project is rounding the bend!  You will see many finished models soon.  Get your self into the drawing so you don't miss out!


Heroes of Armageddon update

So much to do. Lets get going.

I will start with the first finished models:

Mike from Santa Cruz Warhammer did the Death Company Storm Raven.

This is one of the best black vehicles I have ever seen.  I love how Mike completely magnetized it to be broken down for ease of transport.  This imposing Raven full of Death will be the centerpoint of this Blood Angels army.

Tim Williamson's Sanguinary Guard:

Tim's work just oozes win. His squad came out fantastic and will definitely rival Tom's Dante.  I love how he handled the winged jump packs, and the power weapons.  

Mike Cho sent me a couple pics of his Furioso that he is working on:

Any thing stomping on a dirty green skin is awesome in my book.  You can also see the assault squad strewn about that he is building. He converted some jump packs with three thrusters for the squad. I cannot wait to see how they look! Oh and I added a teaser of Cho's storm raven wing.  Juicy!

Here is more pics of my land raider and priest.

Of course this is not complete. The gun armor still needs more work as does the gunner.  I need to do another round or two of highlighting on every thing and drill out the guns.  I'm very happy though with the hand painting and overall look. I have been trying to push a more gritty and dark look and think I achieved it well.  About two more hours will see this tank finished, with a few transfers and more blending and highlights. But for now it is time to move on to finish the rest of the models.

You asked for close ups of the priest, well here you go!

He is perhaps an hour from completion. I need to really push his lights and darks. I am considering entering him into the Golden Demon at Gamesday. I have no delusions of winning, but I think he can make finalist after I clean him up and finish strong.  In case you are wondering, this is the Assault Squad Sergeant model that was released with the new blood angels codex. I gave him an apothecary arm and the little tank thingy on his belt, and a Death Co. head.  This priest will be riding with Mike Cho's assault squad in their Storm Raven.

Matt McClannahan:
You can follow his blog and see a lot of pics of his Death Company Dread.  Here is one:

Awesome. Visit Black Matt's Blog HERE.

Ron Saikowski:

I have two words for you. Oh My God.  This brought tears to my eyes.

I am saving the rest of the images he sent me for him to put up on From The warp. He will be putting up pics on Monday.  He painted a terminator standard bearer with a customized Armageddon banner.  Here is a WIP.  Amazing.  He is a talent.

If these pictures were not motivation enough to get you off the fence and donate, do so now.  Next Friday? I will have my terminators done. Mike Cho should have most of his stuff done. Joe Johnson is nearing completion on the Death Company. Black Matt should have this dread complete, and I will have Ron's standard bearer in hand.  Hopefully I will get a nice packge from Tom with Dante inside!  Hint hint Tom...



Quick HoA WIP shot.

Hey folks, I know I promised Nova list talk this week, but with school ending, classroom cleanup, moving Jawaballs Productions back into my tiny apartment, and Jawa Nation taking off, I just have not had time to write. But I wanted to take a quick moment to give you a WIP shot of Tycho's Land Raider!

I am going to write Blood Angels on the scroll.  I will be applying some BA logo transfers instead of hand painting them. Just a couple here and there. I honestly like the transfers and cannot do a better job. I will be drilling out the barrels of the guns, and adding a final highlight on the edges.  The armor on the guns has not been touched with highlights yet in case you are wondering. I need to play with the 1 a bit. It is too skinny for how tall it is. needs to be wider.  I would say this tank has 2 more hours of detailing before it is complete.  Good pics incoming! 

I will have a complete update post for you tomorrow!  In two weeks, the Blood Angels army will be done.